The increasing visibility of Too Human gave many hope that, after nearly a decade in development, it might be edging toward completion. However, over the weekend, reports began to bubble up that the title had hit another roadblock. "Sources tell AMN Xbox 360 that Silicon Knights...is ditching the Unreal Engine 3 for its upcoming Xbox 360-exclusive title, Too Human, in favor of coding its own engine, on account that the Unreal Engine does not work well with the Xbox 360 hardware," said Advancedmn.
Given how good the Unreal Engine-based games Mass Effect and Gears of War look on the 360, Advancedmn's report raised more than a small amount of skepticism. However, if true, the move could mean serious delays for Too Human, since starting over (again) with an all-new engine would entail a massive amount of programming work.
To clear up the confusion, GameSpot sent an e-mail to Dyack's personal account. Within minutes, the phone rang. On the other end was a rep for Microsoft Game Studios, Too Human's publisher, with a familiar response. "That is speculation, and you know Microsoft does not comment on rumors or speculation," he said.
Bogus or not bogus?: Insufficient evidence to rule one way or the other, though Microsoft's obstinacy is cause for some suspicion.
Isso aqui é o RUMOR CONTROL da GS, que diz que o jogo Too Human será desenvolvido do 0 por uma engine proprietária pq o 360 não tá casando bem com UE 3 sendo que já tem 2 jogos que usam essa engine, e sairão para o sistema da M$, um deles é GOW.
Notícia deveras ruim, mas está em cima do muro, vamos aguardar, mas ao meu ver o negócio parece ser bem sério.
Given how good the Unreal Engine-based games Mass Effect and Gears of War look on the 360, Advancedmn's report raised more than a small amount of skepticism. However, if true, the move could mean serious delays for Too Human, since starting over (again) with an all-new engine would entail a massive amount of programming work.
To clear up the confusion, GameSpot sent an e-mail to Dyack's personal account. Within minutes, the phone rang. On the other end was a rep for Microsoft Game Studios, Too Human's publisher, with a familiar response. "That is speculation, and you know Microsoft does not comment on rumors or speculation," he said.
Bogus or not bogus?: Insufficient evidence to rule one way or the other, though Microsoft's obstinacy is cause for some suspicion.
Isso aqui é o RUMOR CONTROL da GS, que diz que o jogo Too Human será desenvolvido do 0 por uma engine proprietária pq o 360 não tá casando bem com UE 3 sendo que já tem 2 jogos que usam essa engine, e sairão para o sistema da M$, um deles é GOW.
Notícia deveras ruim, mas está em cima do muro, vamos aguardar, mas ao meu ver o negócio parece ser bem sério.