"WE HEARD the rather interesting news that the mighty Intel quietly acquired most of the 3Dlabs graphic team. Back on the 24th February this year, 3Dlabs and its mother company Creative Labs announced plans to "refocus" 3Dlabs' interests on mobile and handheld market.
The company also said that it will cut its workforce to only 100 people. We learned that a whole group of very talented engineers from Fort Collins, Colorado moved across to Intel.
Intel offered them a shelter as those guys have made 3D graphic powerhouse workstation chips for many years and because those guys actually designed most of the specs for Open GL 2.0 specification. They should not have much trouble to "refocus" their interest to the discrete graphics that Intel yearns for so much."
Parece que a Intel realmente está interessada em ingressar forte no mercado 3D, a 3Dlabs é responsavel por criar aquelas VGAs pra workstation cabulosas..usadas em modelagem 3D (aquelas wildcats), nunca foram muito boas pra games...mas pra OpenGl e trabalho em 3D modelagem e etc são monstros...quem sabe nao direcionam isso um pouco mais pros games. Sem contar que segundo o inquirer as pessoas q eles contrataram são responsáveis por grande parte das specs do Opgl 2.0
http://www.theinquirer.net/default.aspx?article=33812
The company also said that it will cut its workforce to only 100 people. We learned that a whole group of very talented engineers from Fort Collins, Colorado moved across to Intel.
Intel offered them a shelter as those guys have made 3D graphic powerhouse workstation chips for many years and because those guys actually designed most of the specs for Open GL 2.0 specification. They should not have much trouble to "refocus" their interest to the discrete graphics that Intel yearns for so much."
Parece que a Intel realmente está interessada em ingressar forte no mercado 3D, a 3Dlabs é responsavel por criar aquelas VGAs pra workstation cabulosas..usadas em modelagem 3D (aquelas wildcats), nunca foram muito boas pra games...mas pra OpenGl e trabalho em 3D modelagem e etc são monstros...quem sabe nao direcionam isso um pouco mais pros games. Sem contar que segundo o inquirer as pessoas q eles contrataram são responsáveis por grande parte das specs do Opgl 2.0
http://www.theinquirer.net/default.aspx?article=33812