-3d spotting info from yesterday is wrong. It is still there for infantry but it is tweaked. The symbols are alot smaller and only are there as long as the spotted soldier is in sight. If he runs to cover the spot is gone (no more wallhack spotting that is).
The tester thinks its a good compromise from what he saw. Its not unfair but promotes teamplay in a hectic enviroment where u cant watch the minimap every second.
-The micro UAV is a recon gadget it can mark enemies for the team and recon the map. No weapons were mentioned for it
-the EOD bot is a engi gadget (as I said in the other thread

) you can spot enemies with it like with the uav but also logically disarm mines and ARM and DISARM mcom stations!
-C4 and claymores are support class gadgets. This is a tough one but I guess DICE has something in mind for this decision and has thought about the possible abuse since support has also ammo packs. We will see.
-sniper has the motion sensor again
-the "in vehicle spawning" is there as told in other threads. You can spawn in a vehicle if a teammate (not squadmate) is driving it. According to DICE it should prevent the common situation that some players take a transport and drive away without waiting for the rest of the team
(personal remark: well in the ol 1942 days the players were actually waiting, thats what you get when cod players move over to our community ).
Fonte: battlefield-3.org - Em Alemão.
http://forums.electronicarts.co.uk/battlefield-3/1417824-new-gameplay-details-gamescom.html