3d spot ja foi nerfado absurdamente e tem muita gente aqui que continua reclamando como se tivesse como estava no alpha, uma visita ou duas no twiter dos devs ou o forum do jogo nao vai matar ninguem....
fala serio.... fico irritado vendo uns comentarios, e nem porque o fulano eh troll e sim porque eh um manolo desinformado mesmo, pqp, meia hora olhando no lugar certo e pronto.
Originally Posted by Demize99
So, a soldier in direct Line of Sight that is spotted will have a 3d red marker. If he moves behind cover or concealment, including vegetation, the 3d red marker will disappear. He will always be on the minimap. Vehicles are always fully 3D spotted, and LOS does not apply since they are larger more important targets with less threats (and it plain did not work to have jets flying around who couldn't see the tank you spotted for him to take out).
This lets you essentially "nudge" your buddy to tell him about a target, or point out a sniper on a hill you see but cannot engage (with your shotgun for example). But it prevents players from using 3D spotting as a wall hack.
Additionally, the primary motivator for the change is that 3D spots that you cannot see are not threats. We noticed that players would focus on 3D spots over everything else, meaning they would ignore people in line of sight. It's far less confusing when the 3D spot on a soldier can only be seen if you can see the soldier.
Originally Posted by Demize99
Second, on Motion Sensors. First, you cannot throw them like the motion balls in BC2. You deploy them, they are larger (and easier to see) than BC2, they can be destroyed, they beep when they detect movement. A recon soldier can only have 1 deployed at a time. You can crouch or prone and move past a motion sensor without setting it off. Motion sensors will only show you briefly on the minimap (approximately 0.5sec).
You can, therefor, easily walk into range of a sensor, get detected, crouch, sneak away and either destroy the beacon or move and ambush anyone nearby who goes to investigate your position.
Endereco do twiter de cada dev: http://forums.electronicarts.co.uk/...twitter-list-your-every-concern-question.html
Forum do jogo : http://forums.electronicarts.co.uk/battlefield-3/