Forza Horizon 4 | Series 6
Series 6 is here! Along with another cycle of season changes and events coming into the game, Series 6 is bringing brand new content in the form of new racing events, new Car Pass vehicles to enjoy, and more. Here’s an overview of the Series 6 highlights:
New Horizon Story: Skill Streak
A new Horizon Story series is here! Available at level 60, the Skill Streak story series can be found close to the Stone Circle. Event creator Jaimin needs your help finding the answer to questions that can only be answered at the Horizon Festival. You know, questions like, “Just how fast can you drive an EB110 while NOT hitting anything?” or “How much can one hoon in a railyard?” Find out in this multi-chapter event featuring some of the hottest, hoon-ready cars in Forza Horizon 4.
Seasonal Playground Games
If you love to compete in Playground Game events, we’ve now added a new Seasonal Playground Games feature with Series 6. Previously, players could only access Playground Games events via Online Adventure or while in a Horizon Life convoy. The new Seasonal Playground Games lets players simply drive up to the events and sign up; players will be matched across the community and then can jump in and play. There’s new rewards to earn as well, including the Volkswagen Global Rallycross, the Hot Wheels Boneshaker, the Lotus 2-Eleven, and a Super Wheelspin.
Seasonal Street Races
Street Scene joins the Seasonal event rotation with Street Race Seasonal Championships, offering great rewards, including Ken Block gear!
Series 6 Car Pass
Series 6 features the final set of cars coming to the Forza Horizon 4 Car Pass and it’s a great list of vehicles. There are eccentric additions like the positively boat-like 1959 Cadillac Eldorado Biarritz Convertible, as well as community requested favorites such as the 1994 Honda Prelude Si and the 1994 Nissan Fairlady Z Version S Twin Turbo. Players can also look forward to the return of TVR in the form of the hotly anticipated TVR Griffith.
Alongside the new Car Pass cars, we’re adding new reward cars like the 2001 TVR Tuscan S and two Quartz Regalia models, including the new-to-Forza Regalia Type D. These two Final Fantasy XV vehicles will both be available to earn as gameplay rewards starting after the Summer season change on February 14.
FH4 Release Notes: February 12th, 2019
We're constantly working to improve the experience in Forza Horizon 4. Below you will find a summary of items fixed or improved upon in this Content Update.
Version Numbers
PC: 1.253.923.2
Xbox: 1.253.923.0
NEW FEATURES
SKILL STREAK
This update adds a new Horizon Story to the game, available at level 60, close to the Stone Circle. Jaimin needs to help with difficult problems like “What is the best SUV?” and “Just how fast can you drive an EB110 while NOT hitting anything?” and the question that has vexed the greatest thinkers throughout the ages “Just how much can you hoon in a railyard?”
SEASONAL PLAYGROUND GAMES
Compete in the all-new Seasonal Playground games to unlock the Global Rallycross VW, the Hotwheels Boneshaker, the Lotus 2-Eleven and a Super Wheelspin.
SEASONAL STREET RACES
Street Scene joins the Seasonal event rotation with Street Race Seasonal Championships, offering great rewards, including Ken Block loot!
CROSS-PLATFORM FIXES
- Various stability improvements
- Fixed an issue where players were unable to access set up manager during from the pre-race menu of a solo event
- Players in solo Horizon Stories can now see their score in the post-race flow
- Fixed an issue where the British Racing Green UI would show the wrong targets for multiple chapters
- Fixed an issue where the World’s Fastest Rentals UI would show the wrong targets for multiple chapters
- Fixed an issue where the LaRacer @ Horizon UI would show the wrong targets for multiple chapters
- Fixed an issue in Chapter 10 of Isha’s Taxis where convoy members were kicked back to freeroam after phase 1
- Improved UI in all Horizon Stories, so now next available star target score is visible
- Added functionality to view Horizon Story leader boards from the chapter select screen
- Fixed an issue with a specific tune on the Horizon Edition Caterham that would cause graphical corruption of the vehicle
- Improved AI behavior during custom routes
- Fixed an issue where audio SFX would hang during gameplay
- Fixed an issue where the tram in Edinburgh would appear to shake whilst moving
- Fixed an issue where players were forced into using a super wheelspin upon leveling up if one was available
- Fixed an issue where audio could be delayed when travelling to Fortune Island
- Improved server migration times to help maintain fuller game servers
- Fixed an issue where selecting a custom route from the creative hub via Rivals caused a hard lock
- Fixed an issue where severely damaging the Hillman Imp would cause framerate issues
WHEEL FIXES
- Improved FFB by reducing the jolts coming from big load spikes when driving off road
PC FIXES
- Fixed an issue where there was no music during the initial drive on Fortune Island
https://support.forzamotorsport.net...17713494-FH4-Release-Notes-February-12th-2019