Gamasutra TOP 5 PC Games of 2009

yaesir

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O site Gamasutra soltou uma lista com os 5 melhores jogos de 2009 na opinião deles, e os jogos são:


http://www.gamasutra.com/view/news/26234/Gamasutras_Best_Of_2009_Top_5_PC_Games.php


Top 5 PC Games of 2009


1. Dragon Age (BioWare)
Dragon Age is a game full of compelling contradictions. Its gameplay paradigm is a revival of the kind of systemic, arcane PC RPG that BioWare previously revived in the late 90s with Baldur's Gate -- but its finely-tuned modernization and playability deflect anachronistic impenetrability. At first glance, its setting seems like forgettable boilerplate fantasy -- but that surface level belies a slate of unexpectedly engaging and believable party members, and well-integrated undercurrents examining its world's class and race relations.

These days, not many multiplatform games feel so intrinsically native to the PC as Dragon Age. Some elements play equally well on any system -- characters, dialogue, situations, choices -- but the intended feel of the game is best conveyed with a mouse and keyboard, and the more complete UI. Using the mouse wheel to seamlessly scroll between the modern chase cam and the old-school remove-the-ceiling top-down view is oddly satisfying in its own right, and is endlessly practical as the game flows between exploration and tactical combat. Characters can be direct-controlled, clicked-and-dragged, given automated tactics; as with the narrative situations, player choice is the name of the game.

Dragon Age's pre-release marketing implied tired, shallow characters and situations. The game itself has an uncommon smartness and genuineness. Rarely have I grown as attached to virtual characters in video games, or developed distaste for them based on something other than poor writing. Even better, they convincingly engage in their own independent banter as you lead them around the world. The game and its setting aren't devoid of cliche, not by a long shot; but few games offer such a volume of well-conceived interaction and observation. (Those driven to the game solely by its current angry-bloodbath television campaign are likely to be confused by the thoughtful experience with which they are presented upon startup.)

Like Fallout 3, last year's winner, Dragon Age promises a life beyond its shipped content with official PC modding tools (and the inevitable paid content). And yet again, it's great to see the characteristically PC-derived traditions of player-driven systemic worlds available in many genres and on multiple systems. But Dragon Age is still best experienced on the platform that gave rise to its kind.
2. Warhammer 40,000: Dawn of War II (Relic Entertainment)
Real-time strategy doesn't occupy the same headline-grabbing position it once did (except when StarCraft II is delayed again, anyway), but for the past decade, Relic Entertainment has been creating some of the most progressive, fun RTS games around. A few years ago, it received well-deserve acclaim for Company of Heroes, and this year it continued to take liberties with established strategy game design in Warhammer 40,000: Dawn of War II, which pushes even further away from the base-management norm to great effect.

The single-player campaign, which can be played solo or cooperatively, offers an engaging persistent loot and leveling system informed by Diablo and its ilk, with the map and control mentality an RTS -- a formula that pays off. And the multiplayer mode is a heavily teamwork-driven action-strategy experience that can seem initially unfamiliar, but whose fast pace and roots in well-established gameplay underpinnings lends itself to quick learning.

Like a couple other games on this list, Dawn of War II is an admirable reminder that design risks can pay off, and there's no such thing as permanent standardization for a genre.
3. Left 4 Dead 2 (Valve)
Last year's excellent Left 4 Dead (which ranked #2 on the 2008 list) demonstrated how much room for exploration is left in the multiplayer shooter arena. A genre-defying mashup of round-based multiplayer and cooperative campaigning, it carved out a unique place for itself in the unforgiving marketplace of online gaming.

Left 4 Dead 2, which famously sparked an ultimately short-lived protest against its year-later development cycle, demonstrates the abilities of a team that, having worked through the establishment of a successful subgenre, has been able to explore the space in a deeper, more confident, more fleshed-out way. Its setting reflects a more perceivable geographic progression, its levels house a broader array of inventive gameplay conceits, and its mode and playstyle options are more numerous.

Along with Valve's neverending Team Fortress 2 content and the pseudo-episodic Half-Life 2 series, Left 4 Dead 2 provides yet more evidence that Valve understands the value of iteration better than most.
4. Empire: Total War (The Creative Assembly)
Grandeur is the touchstone in the Total War series, and The Creative Assembly more than lived up to that reputation with its latest entry, Empire. Encompassing a massive geographical scope during a period that was immensely formative in modern civilization, the game's many systems interweave to create an incredible historical narrative -- or a plausible portrayal of what might have been. And as is customary for the series, its extensive automation options mean Empire stays accessible without forcing a reduction in depth. It's a game of uniquely PC scope.

In a creative medium so dominated by fantasy, science fiction, and Rambo-esque combat theatrics, there is something laudable about a developer like The Creative Assembly that pursues an entirely different, and more accountable, kind of wish fulfillment. Such ambitious depictions of vast swathes of history rarely receive such lavish production values.

The game's launch was unfortunately marred by technical issues for many users, some of which have reportedly persisted. But The Creative Assembly hasn't abandoned the game, even after announcing next year's Napoleon: Total War: Empire's long-promised multiplayer campaign enters beta today.
5. Torchlight (Runic Games)
Torchlight offers proof that a game's pedigree makes a huge difference. When you put the founders of Diablo creator Blizzard North in the same room as the guy responsible for Fate, you get the most fluid and addictive action RPG since the mighty Diablo II itself. (Well, first you apparently get a public beta of another game. Then you get a new studio and Torchlight.)

What makes a good loot-driven action RPG is hard to pin down -- there have been several solid efforts in the genre over the last decade, but until Torchlight, none of them resulted in the same satisfied, sleep-deprived nights to which Diablo II subjected me beginning in 2000 and lasting longer than I would like to admit. And it's certainly not a complete coincidence that neither of them have featured the wonderful music talent of original Diablo composer Matt Uelman until now either.

Impressively, Torchlight succeeds even without a multiplayer component, an omission that was worrisome when first announced but which ended up detracting little from the game's charmingly cocaine-like old-school dungeon-clearing. And its system requirements are soft enough that the game's option screen even includes a "netbook mode"!
 

broken7

Driver Maniac
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bela lista ...concordo plenamente



obs : jaja vem os fanboys de mw2 se liga
 

Seko

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o unico q eu joguei da lista foi left 4 dead 2 concordo em estar entre os melhores
 

Zanotta

4 8 15 16 23 42
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CADE MW2??????????????? [/fanboy]
 

yaesir

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bela lista ...concordo plenamente



obs : jaja vem os fanboys de mw2 se liga

O Modern Warfare 2 entrou na lista de menções honrosas:

Honorable Mentions (listed alphabetically)

AAaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity (Dejobaan Games): Many hours were spent playing this surprisingly compelling BASE jumping simulator, which brilliantly conveys the fun Dejobaan must have had making it.

Call of Duty: Modern Warfare 2 (Infinity Ward): In the end, Infinity Ward's proprietary online backend isn't ideal in all respects, but it gets the absolutely top-shelf multiplayer across well enough.

Dawn of Discovery/Anno 1404 (Blue Byte/Related Designs): This city builder's preoccupation with economic micromanagement pays off in satisfaction when you get everything running like clockwork.

League of Legends (Riot Games): One of several companies hoping to inherit the Defense of the Ancients crown, Riot has crafted a tight, polished (and free) strategy/RPG effort.

Plants vs. Zombies (PopCap Games): It turns out turret defense design hadn't been exhausted; PopCap makes a strong, playable argument here for conciseness of design.

Risen (Piranha Bytes): This deep RPG inherits both the ambition and the slight jankiness of its Gothic forbear, still doing cynical roleplaying better than most.

The Sims 3 (Maxis): If you want what The Sims does, the original series is still the only real choice around, and this entry is admirably polished and expanded.

Tales of Monkey Island (Telltale Games): Impressively, Telltale has made one of gaming's most resolutely stagnant genres feel much fresher, while keeping a venerable license largely intact.

Trine (Frozenbyte): This clever single-player-cooperative (or same-screen) sidescroller offers fun platforming innovation, pretty visuals, and a wizard.

Zeno Clash (Ace Team): Don't try to figure out what the hell is going on, just enjoy the imaginative surrealism and brutal first-person face-punching.
 

broken7

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AdrB-T_Godoy

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Dragon Age vai ganhar muito top 5 por aí afora, é fantástico. Mas no resto, faltou Batman, RE5 e MW2, na minha opinião é claro.
 

Dickinson

Play Hard - Keep Walking
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Esse Torchlight é bom mesmo?

Lembra bastante a jogabilidade do diablo2, claro que é bem mais moderno e com gráficos legais, foi o unico que joguei desta lista, e achei bem legal.
 
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SpeedRacer

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Tb este ano Dragon Age me surpreendeu, merecido levar o 1° lugar.
Mas tb acho q faltou Batman e RE5.

MW2 deveria receber o prêmio de pior valor agregado em um game. No mais, joguinho de 6hs, sem lean, sem multiplayer decente, além de outras bizarices.
Aliás deveria levar o de game mais enganador tb.
 
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Phela Poscam

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Dragon Age vai estar em primeiro em muita lista ai. O jogo merece mesmo...
agora fiquei surpreso por MW2 nao estar ai (e nem deveria lol).


inb4 "o que LFD2 ta fazendo ai"

EDIT


Agora que to vendo, aquele AaaaaaaaaaaAaaaaaaaAAAa ta na lista mençoes honrosas. Da ultima vez que li sobre o jogo, era um verdade caco...
 
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yaesir

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Dragon Age vai estar em primeiro em muita lista ai. O jogo merece mesmo...
agora fiquei surpreso por MW2 nao estar ai (e nem deveria lol).


inb4 "o que LFD2 ta fazendo ai"

EDIT


Agora que to vendo, aquele AaaaaaaaaaaAaaaaaaaAAAa ta na lista mençoes honrosas. Da ultima vez que li sobre o jogo, era um verdade caco...
Nem tanto, no metacritic tem pontuação de 84/100

http://www.metacritic.com/games/platforms/pc/aaaaa
 

Maluvido

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Nem tanto, no metacritic tem pontuação de 84/100

http://www.metacritic.com/games/platforms/pc/aaaaa

Mas ele so teve avaliação de sites de segunda linha, nada de IGN ou gamespot, fora que ele estar nas menções e, por exemplo, o Batman não estar é totalmente ridículo ou mesmo o Torchlight ser o 5 e Borderlands ter sido totalmente esquecido é algo que não entendo, mas enfim...Mas eu me baseio nestas listas pra descartar sites que lerei no futuro, pelo menos essa utilidade tem e esse site será um dos que não devo mais levar tão a sério...lista sem sentido.
 
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yaesir

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Mas ele so teve avaliação de sites de segunda linha, nada de IGN ou gamespot, fora que ele estar nas menções e, por exemplo, o Batman não estar é totalmente ridículo ou mesmo o Torchlight ser o 5 e Borderlands ter sido totalmente esquecido é algo que não entendo, mas enfim...Mas eu me baseio nestas listas pra descartar sites que lerei no futuro, pelo menos essa utilidade tem e esse site será um dos que não devo mais levar tão a sério...lista sem sentido.
O Batman eu realmente não entendo porque não apareceu em uma lista, mas o Borderlands eu achei simplesmente monotono, repetitivo e sem graça.
 

Vinat14

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Eu só tiraria o empire total war e colocaria o Dirt 2 no lugar tirando isso fico boa a lista apesar de não gostar de warhammer.

tiraria o empire porque o rome é bem melhor que ele, sei lá acho o jogo lento de mais e sem muita gama de estrategias
opnião propria claro ^^
 

--==Insano==--

v6 são todos loucos
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eles não jogaram Batman Arkham Asylum, nem RE5 e o ano ainda não akabou ^^.
 
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tehort

"If in doubt, flat out"
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Gostei da escolha de Torchlight :yes::yes::yes::yes: esse jogo realmente supreendeu

Dragon Age pra mim foi a escolha mais obvia, e MW 2 mereceu a posicao q ficou, nao que seja ruim, mas o primeiro foi muito melhor de se jogar.
 

loadme.tacos

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Eu gostei do AAAaaaaAAAAaaaaaAaaaaAAAaa, quando será q sai o BBBbbbbbBBBBBbbbBbBBbbB?

da lista lá, não joguei nenhum. não gosto do tipo. agora Dragon Age tá sendo muito bem falado mesmo por todos q jogam e pela crítica. Um dia quem sabe eu teste um pouco pra ver se consigo gostar.

blza

Edit: lá no site o Batman tá em menção honrosa, e ae emcima não tá. arruma ae. blza.
 
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raphahxb

Banido
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dessa lista eu só gostei de dragon age
 

ZakkBreeze

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Lista com Left 4 Dead 2 (que é praticamente um patch de mapas, não mudou em nada pro primeiro) e sem Mirrors Edge? Não merece ser levada em consideração uma lista dessas.
 

aerotfs

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Nossa, Batman ter ficado de fora já tira toda a credibilidade da lista. Pelo menos colocaram Dragon's Age Origins em primeiro lugar.
 

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