• Prezados usuários,

    Por questões de segurança, a partir de 22/04/2024 os usuários só conseguirão logar no fórum se estiverem com a "Verificação em duas etapas" habilitada em seu perfil.

    Para habilitar a "Verificação em duas etapas" entre em sua conta e "Click" em seu nick name na parte superior da página, aparecerá opções de gestão de sua conta, entre em "Senha e segurança", a primeira opção será para habilitar a "Verificação em duas etapas".

    Clicando alí vai pedir a sua senha de acesso ao fórum, e depois vai para as opções de verificação, que serão as seguintes:

    ***Código de verificação via aplicativo*** >>>Isso permite que você gere um código de verificação usando um aplicativo em seu telefone.

    ***Email de confirmação*** >>>Isso enviará um código por e-mail para verificar seu login.

    ***Códigos alternativos*** >>>Esses códigos podem ser usados para fazer login se você não tiver acesso a outros métodos de verificação.

    Existe as 3 opções acima, e para continuar acessando o fórum a partir de 22/04/2024 você deverá habilitar uma das 03 opções.

    Tópico para tirar dúvidas>>>>https://forum.adrenaline.com.br/threads/obrigatoriedade-da-verificacao-em-duas-etapas-a-partir-de-24-04-2024-duvidas.712290/

    Atencionamente,

    Administração do Fórum Adrenaline

[TÓPICO OFICIAL] Hell Let Loose

Playerbase dele tá como?

Ultimamente tenho jogando bastante RS2 mas o jogo tá full quebrado; To querendo migrar pro HLL
 
Playerbase dele tá como?

Ultimamente tenho jogando bastante RS2 mas o jogo tá full quebrado; To querendo migrar pro HLL
Boa, server lotado todas as noites

RS2 antes de ficar free na Epic era difícil ter player no South America

agora um dúvida, o q é tão quebrado no RS2?
 
Boa, server lotado todas as noites

RS2 antes de ficar free na Epic era difícil ter player no South America

agora um dúvida, o q é tão quebrado no RS2?
RS2 eu jogo em server NA; To acostumado já :haha:
RS2 Tá com o VOIP quebrado, achievs quebrados, track de Xp todo bugado;
Tudo isso aconteceu depois que portaram ele pra EGS :pepe:
 



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transmissão
116th Vs The Five



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HLL Community League Germany
2. Liga 91. VS LL/HTD




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Transmissões
15 hrs
PKKA Vs CoRe



15hrs 30m
Red Line Vs BST2/501



20 hrs
Sturm Elite Vs 20nd AD/Exodus
 
Última edição:
Title: Developer Briefing #145 - Patch 16 is LIVE!, M1942 Frogskin Sneak Peek
Hey Everyone,

Welcome to Dev Brief #145!

Some long awaited great news this week as we go live with Patch 16 and Sneak a Peek at the M1942 Frogskin Uniform.

Patch 16 is Live!

An early Developer Brief to start the week with the exciting news of P16 releasing Tuesday. (see below). We have been working very hard on this patch and are hoping that you will find it well worth the wait. Many improvements have been made.

Also for console related updates like the open beta rolling out soon and other news check out our social platforms in the links at the end of the brief.

242b9aa8626ca1b7bcdaa1d0dc9d31e53213bfcf.jpg

Stalingrad Fanart by [TC] Sgt Remeriz

Patch 16 Changelog
After a lot of work on many fronts we are pleased to announce the release of Patch 16 our long awaited ‘Optimization’ patch. We are very excited for how this patch will perform especially on the eastern front. As we have mentioned previously a lot of work and thought has gone into this update to improve upon many aspects of the Hell Let Loose experience. Below you can see a small list of some noticeable items with the full (8 page) changelog in the link at the end of the list.

- Extensive optimization pass on Stalingrad
- Switched from a fixed streaming pool size to being based on a % of available VRAM across all maps
- Continuous optimization pass on a large number of in-game assets (Far too many to list)
- Reduced frame stutter occurring in Kursk and Carentan caused by PhysX
- Holding [F] while bleeding will immediately equip a bandage and begin bandaging
- Added a “Streamer Mode” which hides player name, garrison locations and server information from all HUD elements
- FPS is now capped to 60 in the Main Menu to prevent 100% GPU usage
- Improved server stability
- A vehicle's component health is now displayed to the player repairing the vehicle
- During overtime if the Attackers capturing progress reaches 0% the match will now end.
- Critical/Downed players no longer block spawns.
- Vehicle components now repair in the following order: Engine > Tracks > Turret > Hull
- Improved the reliability of VOIP connection and the ability to reconnect using the reconnect feature

Read the full changelog list here: https://docs.google.com/document/d/...circo3vEdkwVU2P7M/edit#heading=h.k3oejzoyyy57

This Weeks Sneak Peek

A stylish way to get your stealth on with these camo variants of the M1942 Frogskin Uniform design.
485e24ccdb476a91d16397f241293508c7fc9e5a.png

M1942 Frogskin Camo Uniform Front

47da36806aca14a6bf9ad295491108a303d9b2cd.png

M1942 Frogskin Camo Uniform Back


War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators

We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

REAL STALINGRAD on ULTRA GRAPHICS - HELL LET LOOSE - WarfareGaming



Hell Let Loose Gameplay (PC UHD) [4K60FPS] - Throneful



Hell Let Loose - Spectator - Battle For Scar & Jacob's Barn - Tatum



Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

[discord.gg]
Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

An early dev brief? Does this mean more news coming later in the week?? Well, it's time to wrap up today's Dev Brief. See you all on the frontline!


--------------------------------------------------------

Mais um tutorial



--------------------------------------------------------

Quero saber onde esse jogo entrou em promo.... Estamos com uma bela quantidade de novatos novamente.
Uma Garrison demorou 13 minutos para ser levantada ontem :pepe:
 
Title: Developer Briefing #145 - Patch 16 is LIVE!, M1942 Frogskin Sneak Peek
Hey Everyone,

Welcome to Dev Brief #145!

Some long awaited great news this week as we go live with Patch 16 and Sneak a Peek at the M1942 Frogskin Uniform.

Patch 16 is Live!

An early Developer Brief to start the week with the exciting news of P16 releasing Tuesday. (see below). We have been working very hard on this patch and are hoping that you will find it well worth the wait. Many improvements have been made.

Also for console related updates like the open beta rolling out soon and other news check out our social platforms in the links at the end of the brief.

242b9aa8626ca1b7bcdaa1d0dc9d31e53213bfcf.jpg

Stalingrad Fanart by [TC] Sgt Remeriz

Patch 16 Changelog
After a lot of work on many fronts we are pleased to announce the release of Patch 16 our long awaited ‘Optimization’ patch. We are very excited for how this patch will perform especially on the eastern front. As we have mentioned previously a lot of work and thought has gone into this update to improve upon many aspects of the Hell Let Loose experience. Below you can see a small list of some noticeable items with the full (8 page) changelog in the link at the end of the list.

- Extensive optimization pass on Stalingrad
- Switched from a fixed streaming pool size to being based on a % of available VRAM across all maps
- Continuous optimization pass on a large number of in-game assets (Far too many to list)
- Reduced frame stutter occurring in Kursk and Carentan caused by PhysX
- Holding [F] while bleeding will immediately equip a bandage and begin bandaging
- Added a “Streamer Mode” which hides player name, garrison locations and server information from all HUD elements
- FPS is now capped to 60 in the Main Menu to prevent 100% GPU usage
- Improved server stability
- A vehicle's component health is now displayed to the player repairing the vehicle
- During overtime if the Attackers capturing progress reaches 0% the match will now end.
- Critical/Downed players no longer block spawns.
- Vehicle components now repair in the following order: Engine > Tracks > Turret > Hull
- Improved the reliability of VOIP connection and the ability to reconnect using the reconnect feature

Read the full changelog list here: https://docs.google.com/document/d/...circo3vEdkwVU2P7M/edit#heading=h.k3oejzoyyy57

This Weeks Sneak Peek

A stylish way to get your stealth on with these camo variants of the M1942 Frogskin Uniform design.
485e24ccdb476a91d16397f241293508c7fc9e5a.png

M1942 Frogskin Camo Uniform Front

47da36806aca14a6bf9ad295491108a303d9b2cd.png

M1942 Frogskin Camo Uniform Back


War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators

We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

REAL STALINGRAD on ULTRA GRAPHICS - HELL LET LOOSE - WarfareGaming



Hell Let Loose Gameplay (PC UHD) [4K60FPS] - Throneful



Hell Let Loose - Spectator - Battle For Scar & Jacob's Barn - Tatum



Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

[discord.gg]
Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

An early dev brief? Does this mean more news coming later in the week?? Well, it's time to wrap up today's Dev Brief. See you all on the frontline!


--------------------------------------------------------

Mais um tutorial



--------------------------------------------------------

Quero saber onde esse jogo entrou em promo.... Estamos com uma bela quantidade de novatos novamente.
Uma Garrison demorou 13 minutos para ser levantada ontem :pepe:

Parece que fizeram bastante modificações e melhoras.. 8 páginas de change log
Parece que arrumaram stalingrado
 
Jogo esta cada vez melhor, e com isso ficando cada vez mais popular. Dev tbm esta se mostrando bem atenciosa apos o lançamento e isso vem "agradando" a comunidade que ve melhorias sendo entregues a cada update.
O jogo esta muito bom mesmo, eu mesmo gostaria de ter mais tempo para poder jogar ele.
 
O melhor é ver "novato" perguntando onde tá o inimigo, mas não pergunta como faz uma garrison
RESULTADO, sai da partida pq tem que nascer na base quando morre.

DentalGiftedEasternglasslizard-size_restricted.gif




Alguns se recusam a se ajustar ao estilo de jogo, andar com cover, fazer scam da área antes de sair correndo, prestar atenção no som, olhar o MÁXIMO Q FOR POSSÍVEL o mapa.

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Twitch Drops???????
 
O melhor é ver "novato" perguntando onde tá o inimigo, mas não pergunta como faz uma garrison
RESULTADO, sai da partida pq tem que nascer na base quando morre.

Alguns se recusam a se ajustar ao estilo de jogo, andar com cover, fazer scam da área antes de sair correndo, prestar atenção no som, olhar o MÁXIMO Q FOR POSSÍVEL o mapa.
Assim mano, as vezes o novato nem sabe o q outpost ou garrison, nao vao perguntar mesmo. Outra o jogo nao e um COD ou BF da vida, pelo contrario e bem diferente destes, então ate nego entender leva tempo, ainda mais com as especializações do tanto de classe q tem no jogo.
 
Assim mano, as vezes o novato nem sabe o q outpost ou garrison, nao vao perguntar mesmo. Outra o jogo nao e um COD ou BF da vida, pelo contrario e bem diferente destes, então ate nego entender leva tempo, ainda mais com as especializações do tanto de classe q tem no jogo.
OP tinha no chão, então a maioria sabia
Não era novato lvl 1

Sei que não é um COD, jogo Hell todos os dias, mas nem por isso, tem player q joga Hell toda semana e não muda o hábito.
E se tem um jogo q frustra por estar desequibrado D+ é Hell
 
DarksideRP Role-playing Event & Return of the Summer Warfare free DLC!
Hey everyone,

We hope you've had a great week and been enjoying Hell Let Loose following the recent arrival of Patch 16!

The team have been going through everyone's thoughts and feedback, so thank you for taking the time to share it with us!

Today's post is just a quick one to highlight two cool things occurring in Hell Let Loose both imminently and right now, so let's get stuck in shall we...


DarksideRP Content Creator Role-playing Event - Saturday 18th September!

221d3bea3bf67aea74a34ed0021999259f553ee3.jpg


We're excited to share that DarksideRP, a group of epic Content Creators, are hosting a special event this Saturday - A Hell Let Loose Role-playing event!

That's right, over 40 Content Creators plus members of their communities and other special guests will be heading to the frontlines for some truly iconic battles as they pair their experience on the frontline with authentic and fun role-playing - Orders must be followed, rank respected and we have no doubt there will be many calls for a MEDIIIIC!!!

There's even an event trailer that's well worth checking out:



When, Where and Giveaways!

  • Date - Saturday, 18th September
  • Start Time - 14:00 CDT / 20:00 BST / 21:00 CEST / 12:00 PT / 15:00 ET
  • Duration - 3 to 4 hours
The event will feature dozens of first person perspectives in a range of Roles, depending on who you choose to watch!

There will also be full Admin Cam support to give you a full overview of the battle and drama unfolding. The DarksideRP crew recommended two channels in particular to get you started:

Twitch - Venalis[www.twitch.tv] (For that Leadership goodness)
Twitch - Ryforged[www.twitch.tv] (For those that want to enjoy the full scope of the frontline in Admin Cam)

Of course there will be a wide range of Broadcasters playing, so if you want to see more Roles in action, or see how the battle is going in certain areas make sure to have a browse through the Hell Let Loose Twitch directory, jump in, say hi and watch the action unfold.

As an added bonus many of the Broadcasters will be doing giveaways throughout the event for their viewers, from full game keys to DLC cosmetics, be sure to tune in for your chance to win!

We're humbled that the DarksideRP Broadcasters are delving into Hell Let Loose for a huge role-playing match and look forward to watching it all unfold alongside you, so lets go and show them some HLL love tomorrow and enjoy the show!


The Summer Warfare Pack is back!

2d1cd8fbbe6dca4fa5974c88ea58fee812eba6ed.png


That's right, the much requested Summer Warfare pack is back in action for a limited time.

You can grab it for the low, low price of free right here:



Onwards to the weekend!

That wraps up today's post!

If you've just joined us in our ongoing sale, welcome to Hell Let Loose - it's great to have you with us on the frontline!

Still on the fence? You can take advantage of 25% off Hell Let Loose until September 20th:



Have a great weekend everyone, we'll see you on the frontline.
 
Joguei um pouco ontem pela primeira vez depois do último update e senti uma diferença muito boa na otimização do jogo. Não digo em ganho de fps até porque eu travo nos 60 hz do meu monitor, mas percebi que diminuiu quase 100% as mini travadinhas (stutterings) que dava.

Última vez que tinha jogado, num sei quantos patches atrás, estava cheio de stuttering meu jogo.
 
Fala galera!!

Esse jogo é multiplataforma?

Joguei esse final de semana no PS5 mas fiquei um pouco perdido.

Talvez jogando com a galera aqui da Adrena para pegar uma dicas seja melhor.
 
Fala galera!!

Esse jogo é multiplataforma?

Joguei esse final de semana no PS5 mas fiquei um pouco perdido.

Talvez jogando com a galera aqui da Adrena para pegar uma dicas seja melhor.
não
Tem crossplay apenas entre consoles


Aqui vc encontra alguns tutorias com algumas dicas

 
Developer Briefing #146 - Post Patch 16, Sneak Peek Lighting
Patch 16 Post Patch Rundown

It has been a very busy few weeks culminating in the much awaited release of the latest patch. P16 was focused strongly on ‘optimisation’ and we have been very humbled by the community receiving it so well.

The good news here is that work is still ongoing regarding optimisation, and we continue to look at ways to improve the overall performance of HLL. We are pleased to be moving in the right direction with each and every update we make, and we strive to make the Hell Let Loose experience even better in the future.

Patch 16 came with a number of anticipated QOL changes highlighted by the Community and we will be continuing this pattern to improve the core experience of HLL as updates and patches are released.

Meanwhile please continue to use the Discord feedback channels as a way to share issues and bugs you may experience, the team look at this on a daily basis, so thanks to those who give concise feedback to help us improve the game for the better.

As we continue development and work hard on the next update (Update 11) we will be sharing more about what features and content is to be expected, on top of the QOL, optimisation and bug fixes. Additionally when to expect the first U11 PTE.


Sneak Peek Of The Week

As progress continues on U11, we decided it would be a good time to go back and revisit some of the missing modes from existing maps that you have grown to enjoy. When U11 arrives, players will be found fighting the front lines across a number of new map modes featuring new and improved lighting effects that drastically affect the tone and mood of the battle. For Foy in particular we’ve taken inspiration from Band of Brothers!

faf8c0cf07a784c7b60814008923200869656b39.png

Carentan - (German Offensive)

1c5f447ae2a4a9539cd91eef4be65467934c0b10.png

Foy - (US Offensive)

3d14b4b65a90e39aa9ea1f8e625ad15271eb4ebb.png

Omaha - (Warfare)


Attention:Community Content Creators

We would remind you that the best place to post your works will be in the Hell Let Loose official Discord. Post your items in the relevant areas if you wish to show something you have done HLL related to both the community and to us for a potential spotlight in our weekly dev brief. The channels to post in are as follows: #hll-guides, #hll-videos, #hll-artwork, #hll-memes and #hll-screenshots accordingly.

Today we have featured a fanart screenshot from our previous competition to get things started:

fe0c059240474de21a2395da126033d6dfdedb7c.jpg

Screenshot by: Heizenbah


War Correspondent, Content Creators and Community HLL Videos
Time for some more community highlights from the below creators

We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

Marine Raider Plays Hell Let Loose - Savage Actual



Hell Let Loose - STALINGRAD - MAP BREAKDOWN! - Monospacial





Hell Let Loose - Long Range Tank Fights on Kursk (Windmills is an OP Spot) - The Fresh Baked Goods





Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

[discord.gg]
Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. See you all on the frontline!
 
Hell Let Loose Podcast Ep. 19 - HLL Conspiracy Theories





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Quero ver consolista jogando de K98 sem assistência e trocando tiro a 200m de distância
Vai ser uma briga muito feia (como as brigas que vi no Open BETA)
:limo:


 
Última edição:
Developer Briefing #147 - U11 Progress, Menu Animations, HLLSeasonal Competition
U11 The Road Ahead

Progress on Update 11 has been coming along nicely with work well underway on some highly anticipated additions. While many of these additions are not quite in a state we feel ready to showcase, we do have some things to share this week.

But first we want to give an honourable mention to our Community Manager Jonno, who is sadly leaving his role with us as a HLL CM, after 6 years at Team17. We have had the pleasure to share this journey with him and we feel we speak for the community when we say that he’ll be deeply missed. Join us in thanking Jonno for his service to HLL and the entire community.

We are also very excited about launching on NextGen consoles on the 5th. To stay up to date on all things console make sure to follow us on our socials and jump into the Discord.


Optics

Over the course of development we have had several iterations of weapon optics in game. Trying to find a well rounded solution for HLL has proven to be challenging. We tried different techniques to solve certain issues like sniper scope jitter, artifacting or reticle misalignments in different stances. Essentially, as we solved one thing we broke another.

Our aim as always when we revisit something is to improve this experience as much as we can, this means we need to make sure that when you use a sniper scope or your binoculars, we make serious QOL improvements from the current implementation. We are working on a simplified version that we hope will solve as many issues as possible while maintaining a fun & satisfying experience. We will be testing this in the next PTE, where we appreciate your feedback on the improved system.


Sneak Peek - Menu Animations

While we continue to improve the in-game animation system with bug fixes and overall polish we’ve also updated the main menu and customisation screens, bringing a much needed touch of life by animating your soldier based on their equipped loadout. With multiple animations per loadout, gone are the days of a shell-shocked Mendez giving you the mile-long stare as you prepare for battle.

Please note that not all animations are final and may require some final polish.



HLLSeasonal Competition

It's not often an event gets a highlight as there are so many to choose from. But this week we wanted to give a shout out to the HLLSeasonal team whom have been tirelessly working on their HLL competition since last year. A quick summary, team list and information links are all below.

We wish them the best of luck in running this Seasonal and may the best team win!

b8a775a79d6c46a15c8eb83be97810b2e7a6b538.png


“Hell let Loose provides something very few games can achieve : a shooter that opposes large teams of 50 people, working together in the common goal of defeating their enemies. This large-scale, combined arms combat creates a unique competitive experience, compared to other shooters which usually involve way less players. While not initially designed for competitive play, Hell let Loose proves itself to be a fascinating competitive experience.

16 teams are competing this season to claim the biggest prize in competitive Hell let loose : the Seasonal crown. Coming from all around the globe, those teams vary in levels of experience, skill and competitive history. However, they are all coming into this with the same desire : come first in Seasonal.” - HLLSeasonal.com

Some of the teams involved in this season are: CoRe, WTH, FIVE, 116, KRT/OC, 82AD/DC, TC, UFr, ESPT/NPA, ARC/LpF, PBS, FLL, CSP, CNUT, TBGC, WAR

If you want more information the place to go is: https://hllseasonal.com/


Community Content Creators
As mentioned in last week's Dev Brief we wanted to expand a little with highlighting some of the great community content that is out there. Here is an ominous sight of an incoming Katyusha strike screencapped by hll.ro | JaJe and posted in our HLL discord.

7396cef3c9b6dac2966900a9adf823e68507dfd2.png


Don’t forget that the best place to post your works will be in the Hell Let Loose official Discord. Post your items in the relevant areas if you wish to show something you have done HLL related to both the community and to us for a potential spotlight in our weekly dev brief. The channels to post in are as follows: #hll-guides, #hll-videos, #hll-artwork, #hll-memes and #hll-screenshots accordingly.


War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators

We highly recommend giving them a watch.
If you see a Video you like or have made make sure to post in the Discord #hll-videos channel.

Hell Let Loose | Random Moments 6 (NOT ONE STEP BACK) - DarkLiberatorZone



Hell Let Loose - The WW2 German experience (early 2020) - Europa_Teles_BTR



Hell Let Loose - Spectator - Battle Fragments 7 - Tatum



Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

[discord.gg]
Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose


Soon we intend to give an insight into some of the larger features as we track towards U11, which we will also be testing in future U11 PTEs. Some players have done well with their ability to guess what these may be, but as for others, only time will tell!

But for now it's time to wrap up today's Dev Brief. See you all on the frontline!
 

Hell Let Loose Premier League​


unknown.png


38. vs CORE​





Tango vs Sturm Elite​




Redline vs 20thPzG/ExD​




PKKA vs The Five​




------------------------------------------------------------------------------------


HLL Seasonal​



unknown.png



ESPTNPA Vs UFR




CoRe Vs WAR




CNUT Vs The Five




82AD/DC Vs PBS




WTH vs TBGC
 
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