TheInquirer disse:
AN OUTFIT called AIseek has developed a dedicated processor for Artifical Intelligence in games.
The Intia Processor works in conjunction with optimised titles to improve nonplayer character AI. The big idea is that while physics accelerators make the graphics look more realistic, an AI chip will make the non player characters behave better.
Apparently the chip can make low level AI tasks work 200 times faster than if the CPU has to do all the work.
AIseek is currently looking for developers to enable their titles to take advantage of the Intia AI accelerator.
Estamos a beira do lançamento do Quad-CPU. E o conroe que tem poder a vera...Não acredito que os CPUs sejam fracos desse jeito
New chip promises better AI performance in games
9/5/2006 11:55:12 AM, by Eric Bangeman
A new company called AIseek announced what it describes as the world's first dedicated processor for artificial intelligence. Called the Intia Processor, the AI chip would work in conjunction with optimized titles to improve nonplayer character AI. Similar to the way in which physics accelerators can make a game's environment look much more realistic, Intia would make the NPCs act more true to life.
AIseek will offer an SDK for developers that will enable their titles to take advantage of the Intia AI accelerator. According to the company, Intia works by accelerating low-level AI tasks up to 200 times compared to a CPU doing the work on its own. With the acceleration, NPCs will be better at tasks like terrain analysis, line-of-sight sensory simulation, path finding, and even simple movement. In fact, AIseek guarantees that with its coprocessor NPCs will always be able to find the optimal path in any title using the processor.
Intia will enable developers to support much larger maps, including the possibility of dynamically changing maps that the NPCs could then adapt to. AIseek's hope is that use of Intia will result in the "creation of new game worlds that are based on large, rapidly changing environments."
AIseek has a handful of demos available in the form of movies purporting to show how NPCs operate using the company's AI acceleration. I couldn't get all of them to download, but the one I was able to watch was impressive: two armies with tanks and infantry in a head-on battle. As the terrain changed due to damage inflicted by the tanks, the infantrymen adapted their paths as they advanced through the scene.
If you're hoping that the NPCs in your favorite title will start acting smarter anytime soon, you'll be disappointed. Right now, it's unclear whether Intia is anything more than a name associated with a web site designed to attract venture capital funding. There is nothing indicating when Intia will be shipping, when AIseek's SDK will be available to developers, or what type of hardware will be necessary to use it. However, if you've ever been irritated by the stupidity of the NPCs in your favorite title, a dedicated AI coprocessor may be worth the wait.
http://arstechnica.com/news.ars/post/20060905-7665.html