hora de criar o topico preview hein!!! [citar]jukeboss[/citar]
Análise Fextralife do que já foi mostrado:
http://fextralife.com/dark-souls-3-a-blending-of-souls/
The game clearly takes things from all the games in the Series and sort of mashes them up into one new game. Dark Souls 2 is a big influence here, perhaps with strong design elements from Bloodborne blending in, and models from Dark Souls reminding you of the roots. It didn’t take me 5 minutes of playing to see that. It really feels like they took the strongest elements of all the From games and put them all together in one game. Perhaps this will be the Dark Souls we are waiting for, only with some new Weapon Arts and nuances. We’ll all have to stay tuned and see as this is not the final build. I just hope they get the Multiplayer right.
- Confirmed Interconnected World
- Confirmed Weapon Arts
- Confirmed Bonfires, Estus Flasks, Green Blossom, Firebombs, “Fire Paper” (name pending) and Souls
- Confirmed new Weapons and Armors designs, with style variety unlike Bloodborne.
- Confirmed Weapon variety and stylized backstabs.
- Confirmed Dark-Souls-Style combat speed (no Bloodborne dashes).
- Confirmed Enemy swarms and random movements, they are not all static.
- Confirmed Gestures
- Confimed Connection to other Dark Souls games via Sun Covenant Symbol.
Análise Fextralife do que já foi mostrado:
http://fextralife.com/dark-souls-3-a-blending-of-souls/
The game clearly takes things from all the games in the Series and sort of mashes them up into one new game. Dark Souls 2 is a big influence here, perhaps with strong design elements from Bloodborne blending in, and models from Dark Souls reminding you of the roots. It didn’t take me 5 minutes of playing to see that. It really feels like they took the strongest elements of all the From games and put them all together in one game. Perhaps this will be the Dark Souls we are waiting for, only with some new Weapon Arts and nuances. We’ll all have to stay tuned and see as this is not the final build. I just hope they get the Multiplayer right.
- Confirmed Interconnected World
- Confirmed Weapon Arts
- Confirmed Bonfires, Estus Flasks, Green Blossom, Firebombs, “Fire Paper” (name pending) and Souls
- Confirmed new Weapons and Armors designs, with style variety unlike Bloodborne.
- Confirmed Weapon variety and stylized backstabs.
- Confirmed Dark-Souls-Style combat speed (no Bloodborne dashes).
- Confirmed Enemy swarms and random movements, they are not all static.
- Confirmed Gestures
- Confimed Connection to other Dark Souls games via Sun Covenant Symbol.
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