Nvidia Removes Hybrid PhysX Blockage
As you already know, Nvidia has robbed its customers by disabling the PhysX technology (GPU and PPU) anytime a Non-Nvidia GPU is present in the system (even IGPs) since the release of 186 GeForce drivers, to prevent consumers from using hybrid PhysX. As predicted, the community responded critically and eventually a user by name of GenL created a patch that removes the blockage and reclaims the feature. The following is Nvidia's explanation behind their actions:
"Physx is an open software standard any company can freely develop hardware or software that supports it. Nvidia supports GPU accelerated Physx on NVIDIA GPUs while using NVIDIA GPUs for graphics. NVIDIA performs extensive Engineering, Development, and QA work that makes Physx a great experience for customers. For a variety of reasons - some development expense some quality assurance and some business reasons NVIDIA will not support GPU accelerated Physx with NVIDIA GPUs while GPU rendering is happening on non- NVIDIA GPUs. I'm sorry for any inconvenience caused but I hope you can understand."
But now it seems that Nvidia has removed the hybrid PhysX blockage in the recent 257.15 GeForce drivers. However, it is still a mystery for us if it was done intentionally or perheps it is just a bug. "I'm seriously amazed. I've tested it by myself on Windows XP and Windows 7 x64 - it really works out of the box with 257.15. And even more surprising - timebomb issue is gone too. It would be at least one respectable deed by Nvidia, and my mod would be obsolete, which is great for everyone. So we better hope this is permanent." said GenL.
fonte: http://www.ngohq.com/news/17916-nvid...-blockage.html
Nos drivers 257.15, você poderá usar uma nVidia para PhysX junto a uma ATI como GPU principal.
Isso é bom, assim não ficará dependendo de fix e outros mods para usar drive da nvidia junto com o da ATI
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