aham...
1997 (1st) GoldenEye 007[155] First Person Shooter Nintendo 64 Rare
1998 (2nd) The Legend of Zelda: Ocarina of Time[156] Action-adventure game Nintendo 64 Nintendo EAD
1999 (3rd) SoulCalibur[157] Fighting Dreamcast Namco
2000 (4th) Diablo II[158] Hack and slash Windows, Mac OS, Mac OS X Blizzard North
2001 (5th) Halo: Combat Evolved[159] First-person shooter Xbox, Windows, Mac OS X Bungie Studios
2002 (6th) Battlefield 1942[160] First-person shooter Windows 98, Mac OS Digital Illusions CE
2003 (7th) Call of Duty[161] First-person shooter N-Gage, Windows, OS X Infinity Ward
2004 (8th) Half-Life 2[162] First-person shooter PlayStation 3, Xbox, Xbox 360, Windows Valve Corporation
2005 (9th) God of War[163] Action-adventure game PlayStation 2 SCE Studios Santa Monica
2006 (10th) Gears of War[164] Third-person shooter Xbox 360, Windows Epic Games
2007 (11th) Call of Duty 4: Modern Warfare[165] First person shooter PlayStation 3, Xbox 360, Wii, PC Infinity Ward
2008 (12th) LittleBigPlanet[166] Platform game PlayStation 3 Media Molecule
2009 (13th) Uncharted 2: Among Thieves[167] Third-person shooter PlayStation 3 Naughty Dog
2010 (14th) Mass Effect 2 RPG Xbox 360, Windows, PlayStation 3 BioWare
2011 (15th) The Elder Scrolls V: Skyrim RPG PlayStation 3, Xbox 360, Windows Bethesda Game Studios
2012 (16th) Journey Adventure Game PlayStation 3 Thatgamecompany
2013 (17th) The Last of Us Action-adventure PlayStation 3 Naughty Dog
17 anos de GOTYs, a Sony levou 5
30% dos gotys são exclusivos Sony... isso concorrendo com PC, nintendo, MS e multiplataformas
Realmente, puro marketing...
a proposito, halo deve ter mais despesas em marketing do que o custo total de produção do alguns dos Gotys da Sony
Todo mundo sabe que a MS vive de marketing... vide o tanto de bosta que andou falando no xone
nuvem
directx
sim, a MS faz marketing de API
e quem gasta metade da verba do jogo em marketing?