• Prezados usuários,

    Por questões de segurança, a partir de 22/04/2024 os usuários só conseguirão logar no fórum se estiverem com a "Verificação em duas etapas" habilitada em seu perfil.

    Para habilitar a "Verificação em duas etapas" entre em sua conta e "Click" em seu nick name na parte superior da página, aparecerá opções de gestão de sua conta, entre em "Senha e segurança", a primeira opção será para habilitar a "Verificação em duas etapas".

    Clicando alí vai pedir a sua senha de acesso ao fórum, e depois vai para as opções de verificação, que serão as seguintes:

    ***Código de verificação via aplicativo*** >>>Isso permite que você gere um código de verificação usando um aplicativo em seu telefone.

    ***Email de confirmação*** >>>Isso enviará um código por e-mail para verificar seu login.

    ***Códigos alternativos*** >>>Esses códigos podem ser usados para fazer login se você não tiver acesso a outros métodos de verificação.

    Existe as 3 opções acima, e para continuar acessando o fórum a partir de 22/04/2024 você deverá habilitar uma das 03 opções.

    Tópico para tirar dúvidas>>>>https://forum.adrenaline.com.br/threads/obrigatoriedade-da-verificacao-em-duas-etapas-a-partir-de-24-04-2024-duvidas.712290/

    Atencionamente,

    Administração do Fórum Adrenaline

[XONE] Crackdown 3 - [TÓPICO OFICIAL]

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"pare de se divertir" - Joãozinho, 13 anos, jogador de Playstation 2 e Youtuber teen.

Me arrependi de não ter ido logo pro lendário. Vou ter que zerar de novo pra isso kk
 
Joguei ele aqui, gostei bastante, uma mistura de Sunset Overdrive com Saints Row.
 
Enfrentei aquele Ngata e mano! Morri umas 4x pra passar :awesome:
 
Quanto mais eu jogo mais eu gosto do jogo :haha:

Joguinho bom pra passar o tempo também, vai lá, mata geral, conquista o lugar, enfrenta chefão, tiroteio, loucura, explosão.

:mr:

Inclusive fiz um videozinho, se alguém se interessar em ver :

 
Consegui o gamepass por R$1, baixei e testei pelo PC. Achei fraquíssimo, as animações são ultrapassadas, gráficos não espantam e o gameplay é simples e genérico. Acho que pra quem tem muito tempo disponível e já aproveitou tudo da geração, até que vale a pena jogá-lo (apenas por causa do custo-benefício do gamepass, claro), mas pra mim, que ainda não joguei muitos grandes jogos e tenho apenas o final de semana para jogar, acho que é melhor investir o tempo em coisa melhor.

Desse eu já não esperava muita coisa mesmo, mas espero que na próxima gen a Microsoft faça menos Crackdown e mais Forza Horizon.
 
Terminei hoje..

Curti demais pelo hype negativo que eu já estava kkk

É um jogo mediano pra bom, mas consegue divertir bastante e entreter... recomendo pra quem curte jogo bem arcade e bastante destruição
 
New Crackdown 3 update brings co-op save fixes, performance bump
Crackdown 3's latest update brings co-op upgrades, with promise of more improvements next month.


Microsoft has deployed a new content update for Crackdown 3, its newly-released action-adventure game for Xbox One and Windows 10 PCs. With its initial launch offering featuring questionable limitations, the team has delivered a roadmap of planned improvements for coming weeks. As outlined via the Crackdown blog, the first of these updates has now hit both platforms.

The first Crackdown 3 content update primarily focuses on cooperative fixes, amending previously outlined save issues and improving performance for "particularly long co-op sessions." While support for multiplayer Xbox Live lobbies and an unlocked co-op PC frame rate remain absent, the next major content update is expected on March 8, 2019.

The full changelog reports a variety of further tweaks and fixes, as detailed below:

CU 1 Patch Notes
Co-op Performance improvements:

  • We also improved performance during particularly long co-op sessions.
  • We are still investigating other fixes, including the 30 fps lock.
Co-op save games fixes:

  • Backing out of the World Select menu no longer overwrites the original selection.
  • Co-op campaigns should now prompt for an empty save slot to avoid overwriting existing world data.
Players should no longer have incorrect prompts to be removed from co-op session.

  • When playing co-op, if one person leaves or drops a timer will start, notifying you before it takes you back to the main menu. This was popping up incorrectly for some people in active co-op sessions but should no longer be an issue.
Niemand's air lift open for business.

  • There was a small chance if you died during the Niemand fight, that the air lift to return to the boss arena would not be opened properly. This has been fixed.
Tanks bring more BOOM!

  • The Annihilator and Minotaur have had their projectile blast radius corrected to better match their explosive visuals.
Propaganda Towers only rotate one way.

  • The rotating platforms on propaganda towers will no longer hitch a few feet backwards during their rotation.
Gaming mice no longer impact menu FPS.

  • Fixed an issue where mice with high refresh rate/DPI were causing severe FPS loss in menu and occasionally in game.
Other Misc. Fixes:

  • Fixed a rare case where vehicles would be catapulted away during collisions.
  • Fixed issue with supply points not changing to blue in co-op.
  • Tons of audio and VO fixes.
  • Lots of other tiny fixes.

 
Zerei aqui 15h de campanha. Muitas orbes pra trás. Mas, muita diversão. :fovhappy:
 
saiu um update de 8gb:



CAMPAIGN:

Crime Map Updated

Now any District that you have completed 100% will turn blue on the Crime Map! 100% means completing all objectives and side missions, getting a Gold medal on all Rooftop and Road Races, destroying all Monkey Moonshine Kiosks, and collecting all Agility and Hidden Orbs.



Boss Fight Balance Updates

We’ve heard feedback from lots of you that the Ngata and Niemand boss fights are much too difficult on Super Agent and Legendary—and we agree. So we’ve made the following changes:

  • The Ngata fight has been rebalanced on all difficulty levels by adjusting the spawn waves and limiting the snipers with Omni Rifles to the upper platforms.
  • The Niemand fight has been rebalanced on all difficulty levels by adjusting the spawn waves and limiting number of Hades units to 4, along with reducing their projectile damage globally/throughout the game

PC Improvements:

  • Hitching on PC with some graphics cards has been improved.


Game Improvements:

  • Added the ability to delete World Saves while in Co-Op.
  • Added the ability to disable damage numbers in gameplay.
  • Added checkpoints and player camera improvements to the Science Center.


Other Bug Fixes and Improvements:

  • Reduced the number of Industry drones that attack the player during a level 3 Escalation.
  • Fixed an issue where Industry Drones could fire from a range farther than their threat Icon would render on the HUD.
  • Increased the impulse on the Anubis weapon.
  • Adjusted camera shake on most weapons.
  • Adjusted the damage curve for the Pulse Beam weapon.
  • Reduced repetition of some lines of dialog.
  • Fixed an issue where only one player would hear Khan’s dialog in a co-op boss fight.
  • Fixed an issue where AI would sometimes get stuck inside their spawn door.
  • Fixed an issue where elevators would stop working when jammed by an object.
  • Fixed an issue where vehicles could get stuck in geometry in certain areas of the map.
  • Fixed an issue where AI would slide on the ground when existing vehicles.
  • Fixed an issue where a player carrying an object could get stuck in geometry.
  • Multiple audio and haptics feedback improvements throughout the game.
WRECKING ZONE:



    • Hitching on PC with some graphics cards has been improved.
    • Accessibility options have been improved, specifically Text To Speech.
    • Several other bug fixes and improvements have been made.
Party Support continues to be worked on! It’s not in this patch, but don’t worry – it will be coming!

tb colocaram Crackdown 2 na retro e ele tá de graça. :fovhappy:
 
Faltou o vídeo dos carinhas @ivowns :much:

 
Comecei a jogar na dificuldade Super Agente e fica simplesmente impossível com pouca vida e com os inimigos snipando a 200 metros de distância com uma escopeta.

Aí coloco na dificuldade agente e vira um passeio no parque. :fanboys:

Extremamente mal balanceado.
 

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