Desenvolvedor:Electronic Arts
Distribuidor:Electronic Arts
Gênero:Corrida
Site oficial: www.ea.com/prostreet
Demo: ftp://159.153.197.74/pub/demos/NFS/prostreet/nfsps_pcdemo.exe
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Ranking, DRAGS 1/4 e 1/2
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Ranking, DRAGS 1/4 e 1/2
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Drag -> 1/4
1º hellkiri -> 5,34 -> Camaro SS @ 755BHP -> Provas
2º GruschkaBR -> 5,38 -> Camaro SS @ ????-> Provas
3º IvoKnivel > 5.39 > Camaro SS 755HP -> Provas
4º Renan Araujo -> 5,49 -> camaro SS @ 755 bhp Provas
5º hellkiri -> 5,59 -> Pagani Zonda a 1155BHP-> Provas
6º TukBensson -> 5,61 -> Camaro SS @ 755HP -> Provas
7º Gargula -> 5.70 -> Supra Turbo @ ???? -> Provas
8º Ramos.Jean ->5.89s -> Pagani Zonda F @ 1225HP -> Provas
9º TukBensson -> 6.38 -> GT500 @ 754HP -> Provas
10º Evilzin -> 6.39s -> Pagani Zonda F @ 1062HP -> Provas
8º BRG11-ERICK -> 6.41s -> Supra Turbo @1078HP -> Provas
9º marcellon -> 6.41s -> Supra Turbo @ 1055bhp -> Provas
10º JonasM -> 6.53 -> Supra Turbo @ 1078HP -> Provas
11º brunolemos -> 6.56 -> Supra Turbo @ 1039hp-> Provas
12º Godzilla 07 -> 6.65 -> Supra Turbo @ ????? -> Provas
13º Lordkaos -> 6.73s -> Pagani Zonda F @ 1175HP -> Provas
14º Ramos.Jean -> 6.83 -> Acura NSX 776HP-> Provas
15º Kamikazess -> 7.19s -> Nissan 240SX @ 497HP -> Provas
Drag -> 1/2
1º hellkiri -> 8,91 -> Camaro SS @ 755H -> Provas
2º GruschkaBR -> 9,01 -> Camaro SS @ ?????- Provas
3º hellkiri -> 9,21 -> Pagani Zonda @ 1155BHP- Provas
4º KBÇA -> 9,86 -> PAGANI ZONDA F @ 1171HP - Provas
5º JonasM -> 10.11 -> Supra Turbo @ 1078HP -> Provas
6º BRG11-ERICK -> 10.19s -> Supra Turbo @ 1078HP -> Provas
7º Evilzin -> 10.26s -> Pagani Zonda F @ 1062HP -> Provas
8º marcellon -> 10.31 -> Supra Turbo @ 1055HP -> Provas
9º JiG*SaW -> 10.83 -> Shelby GT500 @ 682HP -> Provas
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Nicks em MP da galera:
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Nicks em MP da galera:
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Gargula -> GargulaGT
tokspeed -> tokspeed8
BaTs SCBR -> BaTs
IvoKnivel -> IVOKNIVEL
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Patches e utilitarios
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Patches e utilitarios
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-> PATCH v1.1
Realese Notes:
Need For Speed ProStreet
PC LAN Patch Notes – December, 2007
===================================
This patch adds LAN (Local Area Network) play to the PC version of Need for Speed ProStreet.
LAN Play Overview:
This patch introduces multiplayer game play in a standalone LAN environment. Up to 32 games of 2-8 players per game are supported. The patch has two components:
- Updated ProStreet game client
- New ProStreet LAN Server
IMPORTANT:
- ProStreet PC LAN Game Server is a separate application that must be started before attempting to use LAN Play.
- Run one server only per LAN. Only one ProStreet PC LAN Game Server is required per LAN. Each server can host up to 32 games.
ProStreet Game Client
===================================
Prerequisite: The PC LAN Game Server MUST be running on one PC connected to the LAN before selecting LAN in the ProStreet game. See below for instructions on how to start up a PC LAN Game Server.
LAN Game play option can be found on the main menu.
Step 1) PC LAN Game Server Auto-Discovery
When LAN is selected, ProStreet will automatically discover and connect to the LAN Game Server running on the LAN.
If not found automatically, the player is presented with a screen to manually enter the IP Address of the PC LAN Game Server in case the server is running on a different subnet.
Step 2) LAN Account Creation
ProStreet PC LAN play requires each player to create a user account on the LAN Game Server. The username and password are case sensitive. All LAN statistics and leaderboards collected during LAN games are associated with each players account.
Note: LAN play does not require an internet connection and does not use EA Nation user accounts.
Step 3) Login
Login using the created LAN account.
Step 4) Lobby Screen
After login, the user is presented with the LAN lobby screen which shows a list of all active games (1 or more players) running in the ProStreet LAN Server. From the lobby screen, either create a new LAN game or join an existing LAN game.
If the ProStreet LAN Server has not been configured with enough game servers, then an attempt to create a new LAN Game will fail. In which case, see below for instructions on ProStreet LAN Server configuration.
ProStreet LAN Server
===================================
Overview:
The ProStreet LAN Server provides the following functionality:
- Hosts up to 32 simultaneous games of 2-8 players per game
- LAN Player Account Database
- LAN Leaderboards and Game Statistics
- Game Results Web Server
- Game Results RSS Feed
Note that only ONE PC connected to the LAN should host the ProStreet LAN Server.
ProStreet LAN Server System requirements:
- Microsoft .NET Framework Version 2.0.
Step 1) Startup ProStreet LAN Server
In the ProStreet install directory, run the following application:
\Online\Launcher.exe
E.g. "C:\Program Files\Electronic Arts\Need For Speed ProStreet\Online\Launcher.exe"
Step 2) ProStreet LAN Server Configuration
In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available:
- Max Create Games: (Default 1)
- Server Port: (Default 10104)
- HTTP Port: (Default 8080)
- RSSFeed: (Default Enabled)
Select the number of games that the server is to host. Maximum of 32 games can be hosted. Select “OK”. Server must be restarted for changes to take effect. Restart server by selecting “File->Restart”.
ProStreet LAN Server: Game Results Web Server
===================================
The LAN game results collected in the ProStreet LAN Server can be viewed by any PC connected to the LAN via a web browser. Note that a LAN game must be completed and exited by all players in order for a game result to be finalized and logged on the server.
The ProStreet LAN Server game results web page is located at the following URL by default: http://SERVERIP:8080.
If you wish to change the port that the web server runs on, edit “Server Port” which can be found under “Settings->Edit” in the ProStreet LAN Server Window.
ProStreet LAN Server: Game Results RSS 2.0 Feed
===================================
The LAN Game Server provides a RSS feed of completed game results as they occur. The RSS feed is RSS 2.0 and you must have a compatible RSS client to subscribe to the feed. (E.g. Mozilla Firefox Version 2 or later; or, Microsoft Internet Explorer Version 7 or later).
A link to the RSS 2.0 feed is on the ProStreet LAN Server web page at URL: http://SERVERIP:8080
Alternatively, the rss 2.0 xml file is located at:
http://SERVERIP:8080/lan-rss.xml
FAQ and Troubleshooting Guide – December, 2007
==============================================
1) How can I run the ProStreet LAN Server on a different port?
In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available:
- Max Create Games: (Default 1)
- Server Port: (Default 10104)
- HTTP Port: (Default 8080)
- RSSFeed: (Default Enabled)
In the Server Port field, enter the port number you want the ProStreet LAN Server to listen to.
Restart the LAN server. Select "File->Restart".
2) When attempting to create a LAN game, I get the message "Maximum number of games created on the ProStreet LAN Server. Please reconfigure server or try again."
The ProStreet LAN Server needs to be reconfigured with a greater number of games.
In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available:
- Max Create Games: (Default 1)
- Server Port: (Default 10104)
- HTTP Port: (Default 8080)
- RSSFeed: (Default Enabled)
In the Max Create Games field, increase the number of games you wish to run. This is the total number of simultaneous games that the ProStreet LAN Server will support. The suggested maximum is 32 games.
Restart the LAN server. Select "File->Restart".
3) Cannot auto detect ProStreet LAN Server.
After starting up the ProStreet LAN Server on a different computer and selecting LAN from the ProStreet game main menu, auto discovery of the ProStreet LAN Server is failing and I am prompted to enter the IP address and port of the LAN server manually.
Both the ProStreet LAN Server and ProStreet PC Game must be running on the same subnet for autodiscover to work correctly. Ensure that the ProStreet LAN Server and ProStreet PC Game are on the same IP subnet.
4) Players are connected to the ProStreet LAN Server but do not see the same game list?
Likely that multiple ProStreet LAN Servers are running on the same subnet. There should only be ONE ProStreet LAN Server running per LAN. Shutdown the additional ProStreet LAN Servers on the LAN.
5) How can I disable the RSS Feed and web server?
In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available:
- Max Create Games: (Default 1)
- Server Port: (Default 10104)
- HTTP Port: (Default 8080)
- RSSFeed: (Default Enabled)
Uncheck the RSSFeed option.
Restart the LAN server. Select "File->Restart".
6) How can I run the RSS Feed and web server on a different port?
In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available:
- Max Create Games: (Default 1)
- Server Port: (Default 10104)
- HTTP Port: (Default 8080)
- RSSFeed: (Default Enabled)
In the HTTP Port field, enter the port number you want the RSS and web server to listen to.
Restart the LAN server. Select "File->Restart".
7) How can I delete the game results displayed on the RSS Feed and web server?
Shut down the ProStreet LAN Server. Select "File->Exit".
Delete the following files:
\Online\statsdb.bin
\Online\gamelist-working.html
\Online\lan-rss-working.html
Delete the file folders starting with "LAN-Game-Results-":
\Online\LAN-Game-Results-*
Start ProStreet LAN Server. Run the following application:
\Online\Launcher.exe
8) How can I delete the player account database?
Shut down the ProStreet LAN Server. Select "File->Exit".
Delete the following files:
\Online\playerDB.txt
Start ProStreet LAN Server. Run the following application:
\Online\Launcher.exe
PC LAN Patch Notes – December, 2007
===================================
This patch adds LAN (Local Area Network) play to the PC version of Need for Speed ProStreet.
LAN Play Overview:
This patch introduces multiplayer game play in a standalone LAN environment. Up to 32 games of 2-8 players per game are supported. The patch has two components:
- Updated ProStreet game client
- New ProStreet LAN Server
IMPORTANT:
- ProStreet PC LAN Game Server is a separate application that must be started before attempting to use LAN Play.
- Run one server only per LAN. Only one ProStreet PC LAN Game Server is required per LAN. Each server can host up to 32 games.
ProStreet Game Client
===================================
Prerequisite: The PC LAN Game Server MUST be running on one PC connected to the LAN before selecting LAN in the ProStreet game. See below for instructions on how to start up a PC LAN Game Server.
LAN Game play option can be found on the main menu.
Step 1) PC LAN Game Server Auto-Discovery
When LAN is selected, ProStreet will automatically discover and connect to the LAN Game Server running on the LAN.
If not found automatically, the player is presented with a screen to manually enter the IP Address of the PC LAN Game Server in case the server is running on a different subnet.
Step 2) LAN Account Creation
ProStreet PC LAN play requires each player to create a user account on the LAN Game Server. The username and password are case sensitive. All LAN statistics and leaderboards collected during LAN games are associated with each players account.
Note: LAN play does not require an internet connection and does not use EA Nation user accounts.
Step 3) Login
Login using the created LAN account.
Step 4) Lobby Screen
After login, the user is presented with the LAN lobby screen which shows a list of all active games (1 or more players) running in the ProStreet LAN Server. From the lobby screen, either create a new LAN game or join an existing LAN game.
If the ProStreet LAN Server has not been configured with enough game servers, then an attempt to create a new LAN Game will fail. In which case, see below for instructions on ProStreet LAN Server configuration.
ProStreet LAN Server
===================================
Overview:
The ProStreet LAN Server provides the following functionality:
- Hosts up to 32 simultaneous games of 2-8 players per game
- LAN Player Account Database
- LAN Leaderboards and Game Statistics
- Game Results Web Server
- Game Results RSS Feed
Note that only ONE PC connected to the LAN should host the ProStreet LAN Server.
ProStreet LAN Server System requirements:
- Microsoft .NET Framework Version 2.0.
Step 1) Startup ProStreet LAN Server
In the ProStreet install directory, run the following application:
\Online\Launcher.exe
E.g. "C:\Program Files\Electronic Arts\Need For Speed ProStreet\Online\Launcher.exe"
Step 2) ProStreet LAN Server Configuration
In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available:
- Max Create Games: (Default 1)
- Server Port: (Default 10104)
- HTTP Port: (Default 8080)
- RSSFeed: (Default Enabled)
Select the number of games that the server is to host. Maximum of 32 games can be hosted. Select “OK”. Server must be restarted for changes to take effect. Restart server by selecting “File->Restart”.
ProStreet LAN Server: Game Results Web Server
===================================
The LAN game results collected in the ProStreet LAN Server can be viewed by any PC connected to the LAN via a web browser. Note that a LAN game must be completed and exited by all players in order for a game result to be finalized and logged on the server.
The ProStreet LAN Server game results web page is located at the following URL by default: http://SERVERIP:8080.
If you wish to change the port that the web server runs on, edit “Server Port” which can be found under “Settings->Edit” in the ProStreet LAN Server Window.
ProStreet LAN Server: Game Results RSS 2.0 Feed
===================================
The LAN Game Server provides a RSS feed of completed game results as they occur. The RSS feed is RSS 2.0 and you must have a compatible RSS client to subscribe to the feed. (E.g. Mozilla Firefox Version 2 or later; or, Microsoft Internet Explorer Version 7 or later).
A link to the RSS 2.0 feed is on the ProStreet LAN Server web page at URL: http://SERVERIP:8080
Alternatively, the rss 2.0 xml file is located at:
http://SERVERIP:8080/lan-rss.xml
FAQ and Troubleshooting Guide – December, 2007
==============================================
1) How can I run the ProStreet LAN Server on a different port?
In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available:
- Max Create Games: (Default 1)
- Server Port: (Default 10104)
- HTTP Port: (Default 8080)
- RSSFeed: (Default Enabled)
In the Server Port field, enter the port number you want the ProStreet LAN Server to listen to.
Restart the LAN server. Select "File->Restart".
2) When attempting to create a LAN game, I get the message "Maximum number of games created on the ProStreet LAN Server. Please reconfigure server or try again."
The ProStreet LAN Server needs to be reconfigured with a greater number of games.
In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available:
- Max Create Games: (Default 1)
- Server Port: (Default 10104)
- HTTP Port: (Default 8080)
- RSSFeed: (Default Enabled)
In the Max Create Games field, increase the number of games you wish to run. This is the total number of simultaneous games that the ProStreet LAN Server will support. The suggested maximum is 32 games.
Restart the LAN server. Select "File->Restart".
3) Cannot auto detect ProStreet LAN Server.
After starting up the ProStreet LAN Server on a different computer and selecting LAN from the ProStreet game main menu, auto discovery of the ProStreet LAN Server is failing and I am prompted to enter the IP address and port of the LAN server manually.
Both the ProStreet LAN Server and ProStreet PC Game must be running on the same subnet for autodiscover to work correctly. Ensure that the ProStreet LAN Server and ProStreet PC Game are on the same IP subnet.
4) Players are connected to the ProStreet LAN Server but do not see the same game list?
Likely that multiple ProStreet LAN Servers are running on the same subnet. There should only be ONE ProStreet LAN Server running per LAN. Shutdown the additional ProStreet LAN Servers on the LAN.
5) How can I disable the RSS Feed and web server?
In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available:
- Max Create Games: (Default 1)
- Server Port: (Default 10104)
- HTTP Port: (Default 8080)
- RSSFeed: (Default Enabled)
Uncheck the RSSFeed option.
Restart the LAN server. Select "File->Restart".
6) How can I run the RSS Feed and web server on a different port?
In the ProStreet LAN Server window, select “Settings->Edit”. The following options are available:
- Max Create Games: (Default 1)
- Server Port: (Default 10104)
- HTTP Port: (Default 8080)
- RSSFeed: (Default Enabled)
In the HTTP Port field, enter the port number you want the RSS and web server to listen to.
Restart the LAN server. Select "File->Restart".
7) How can I delete the game results displayed on the RSS Feed and web server?
Shut down the ProStreet LAN Server. Select "File->Exit".
Delete the following files:
\Online\statsdb.bin
\Online\gamelist-working.html
\Online\lan-rss-working.html
Delete the file folders starting with "LAN-Game-Results-":
\Online\LAN-Game-Results-*
Start ProStreet LAN Server. Run the following application:
\Online\Launcher.exe
8) How can I delete the player account database?
Shut down the ProStreet LAN Server. Select "File->Exit".
Delete the following files:
\Online\playerDB.txt
Start ProStreet LAN Server. Run the following application:
\Online\Launcher.exe
Versão DVD, link oficial EA:
http://www.nfsplanet.com/download.p.../pro_street/DVD/DLCPatchEuropeRelease_iso.exe
Versão EA STORE, link oficial EA:
http://www.nfsplanet.com/download.p...S/pro_street/DD/DLCPatchEuropeRelease_viv.exe
Tradução do game EUA para BR ( Tradução feita pela www.gamevicio.com.br )
Basta seguir a instalação normalmente
http://rapidshare.com/files/70383706/nfs_prostreet_br_www.gamevicio.com.br_.exe.html ( 313KB )
http://rapidshare.com/files/70383706/nfs_prostreet_br_www.gamevicio.com.br_.exe.html ( 313KB )
Abilitando novos carros no jogo
Códigos ------ Carros
6A1CB6A4 Aston Martin DB9
EA03A62E Aston Martin DBR9
33E46FE4 Audi R8
45013DAB Bugatti Veyron 16.4
38AF78B9 Dodge Challenger Concept
A6DCC132 Koenigsegg CCX
8A0372CB Lamborghini Gallardo Superleggera
6B88CDF6 Lancia Delta Integrale Evo
CFD56242 McLaren F1
A1F94771 Mercedes SL65 AMG
ACBD671B Plymouth Road Runner
C4FFDE2C Porsche 911 GT3
A3879E6A Porsche 911 GT3 RS
D43D0667 Porsche Carrera GT
0ED3510E Seat Leon Cupra
0. What you need:
You need a memory editor: ArtMoney, tSearch or any other MemEditor with a decent Hex View will do fine. I'll use ArtMOney v1.71.
1. Initial setup
BACKUP your career!
Start NFS Pro Street, load your career, then switch back to Windows (ALT-TAB).
Open the MemEditor, then open the process 'Need for Speed Pro Street'.
2. Find the region to edit
The address will change each time you load NFS ProStreet, so we need to search for a known value (ArtMoney doesn't have any hex search afaik, so we need to search an integer).
Search for this Integer: 305419896 (this is 0x12345678 - the start of the carslot region).
You should end up with 2 maybe 3 results.
open the first result in memory view by selecting the value then press CTRL-M (or right click -> memory editor).
Change 'number of value columns' to 24, so it will look like this (every line now stands for a carslot, if it doesn't look anything like this try the next value):
Scroll down 115 lines (we skip the pretuned cars) until you can see 72000000:
3. Replace the code
Replace the 2 codes FC2B6FA8 FC2B6FA8 (logo and carcode) for the Nissan 240sx with the codes for the koenigsegg CCX, which is A6DCC132 A6DCC132.
4. Buy the car and clean up
Switch back to the game, go to the carlot, buy the car.
Switch back to Windows and restore the original Nissan 240sx code.
5. Have fun
Go try your new car
But don't forget to save your career first. just in case you crash your game.
6A1CB6A4 Aston Martin DB9
EA03A62E Aston Martin DBR9
33E46FE4 Audi R8
45013DAB Bugatti Veyron 16.4
38AF78B9 Dodge Challenger Concept
A6DCC132 Koenigsegg CCX
8A0372CB Lamborghini Gallardo Superleggera
6B88CDF6 Lancia Delta Integrale Evo
CFD56242 McLaren F1
A1F94771 Mercedes SL65 AMG
ACBD671B Plymouth Road Runner
C4FFDE2C Porsche 911 GT3
A3879E6A Porsche 911 GT3 RS
D43D0667 Porsche Carrera GT
0ED3510E Seat Leon Cupra
0. What you need:
You need a memory editor: ArtMoney, tSearch or any other MemEditor with a decent Hex View will do fine. I'll use ArtMOney v1.71.
1. Initial setup
BACKUP your career!
Start NFS Pro Street, load your career, then switch back to Windows (ALT-TAB).
Open the MemEditor, then open the process 'Need for Speed Pro Street'.
2. Find the region to edit
The address will change each time you load NFS ProStreet, so we need to search for a known value (ArtMoney doesn't have any hex search afaik, so we need to search an integer).
Search for this Integer: 305419896 (this is 0x12345678 - the start of the carslot region).
You should end up with 2 maybe 3 results.
open the first result in memory view by selecting the value then press CTRL-M (or right click -> memory editor).
Change 'number of value columns' to 24, so it will look like this (every line now stands for a carslot, if it doesn't look anything like this try the next value):
![memeditxv3.th.png](http://img108.imageshack.us/img108/4538/memeditxv3.th.png)
Scroll down 115 lines (we skip the pretuned cars) until you can see 72000000:
![memedit2ch5.th.png](http://img108.imageshack.us/img108/2845/memedit2ch5.th.png)
3. Replace the code
Replace the 2 codes FC2B6FA8 FC2B6FA8 (logo and carcode) for the Nissan 240sx with the codes for the koenigsegg CCX, which is A6DCC132 A6DCC132.
4. Buy the car and clean up
Switch back to the game, go to the carlot, buy the car.
Switch back to Windows and restore the original Nissan 240sx code.
5. Have fun
Go try your new car
But don't forget to save your career first. just in case you crash your game.
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Seguindo a serie ?:
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Seguindo a serie ?:
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Eles prometeram um modo carreira bem longo: bem maior que o NFS Carbon com mais de 400 corridas no total, aproximadamente 25 horas ininterruptas (se você for bastante viciado) no modo carreira e 40 horas em todas as corridas (não será necessário completar todas pra finalizar o modo carreira). O modo carreira requer que você tenha mais carros em sua garagem: de preferência 1 carro por modo de jogo. Você poderá manter 5 carros em qualquer dia de evento de corridas - 1 carro pra cada modo de jogo e 1 carro como "backup" caso você detone o carro. 14 locais serão suficiente pra tornar o jogo não-repetitivo. Pela primeira vez você não irá começar o jogo com o carro mais lento do mundo. Todos upgrades de performance estarão disponíveis (vão custar dinheiro, claro). Vinis serão limitados aos do jogo (não haverá importação de imagens personalizadas), cerca de 30 vinis. Toda parte da carroceria será "autosculptável"! Autosculpt terá grande impacto no túnel de vento (!!!), as estatísticas do carros irão mudar em tempo real quando você ajustar. VOCÊ PODERÁ TENTAR ISSO NO COMEÇO DE OUTUBRO, QUE É QUANDO A DEMO ESTÁ PROGRAMADA PRA SER LANÇADA! Assim que o jogo ser lançado, um patch já está sendo prometido pra adicionar o modo de jogo via LAN nos PCs.
Mas, infelizmente nem tudo é bom! Por alguma razão desconhecida os replays foram cortados completamente. Você verá o seu carro voando pelos ares e girando quando você bater. O damage é limitado, algumas poucas partes voam, durante o encontro, só vimos a carroceria amassada. Quando você bate em um poste de telefone a 300 KM/h, você espera que o carro fique destruído, mas o que aconteceu foi a impressão de damage leve, alguns arranhões. O carro poderá ser reparado totalmente ou não. Caso você reinicie a corrida, o carro continuará com damage (quase perda total), a não ser que você tenha "marcas especiais" (special markers) que permitem o reparo do carro, patrocinadores também tornam o reparo do carro possível. Parece que o "Speed Challenge" será o desafio real do jogo, já que no evento, apenas 10% das corridas foram completadas!!!
Levando em consideração que o game ainda não está 100% terminado, cremos que os bugs encontrados serão resolvidos. Achamos que o Need For Speed ProStreet será o melhor sucessor da série NFS já feito, uma grande melhora após o básico Carbon. Não conseguimos mais esperar pela versão completa do jogo!
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Modos de corrida :
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Modos de corrida :
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"Speed Challenge"
é uma corrida longa, onde o objetivo é atingir a máxima velocidade possível nos "checkpoints" em aproximadamente 2 milhas (mais de 3 KM) de pista. O truque é manter o carro na pista! Próximo dos 250 KM/h fica difícil obter êxito! É um modo de jogo muito difícil! A maioria dos convidados (donos dos sites) não conseguiu completar nem metade do trajeto! A sensação de velocidade é extrema! É o modo de jogo que simplesmente te faz reiniciar e reiniciar várias vezes, porque a sensação de vencer é única!
"Drag"
propriamente dito: 2 carros lado-a-lado na mesma reta! O controle da tração é imprescindível, senão você termina no muro! Sem tráfego, com certeza! Exigindo perfeitas mudanças de marchas! O mais divertido é um mini-jogo antes da largada, no aquecimento, onde você precisa manter uma determinada RPM pra obter a largada perfeita! Pra dificultar um pouco mais, você precisa trocar a primeira marcha (tirando do ponto morto). Se você não fizer isso, será desqualificado! Um belo pequeno detalhe: a habilidade de usar nitro nas marchas curtas, levantado a frente do carro! Com trocas perfeitas de marchas, você já fará seu oponente comer poeira na 3ª marcha (!!!). Será o modo mais popular no NFS: ProStreet, sem sombras de dúvidas!
Grip"
é o clássico modo circuito! A única diferença em relação a série NFS é a melhor sensação de velocidade! Esse modo não será popular como "Drag" e "Speed Challenge"!
"Wheelie"
Novo modo de corrida, consiste em o jogador fazer seu carro empinar pelo maior espaço possível
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Requerimentos:
_________________
Requerimentos:
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OS: Windows XP/Vista
Processador: 2.8 GHz (Windows Vista 3.0 GHz)
Memória: 512 MB RAM (Windows Vista 1 GB RAM)
HD: 8.1 GB livres
Placa de Vídeo: 128 MB (Pixel Shader 2.0, AGP e PCIe)
Direct-X: 9.0c
Drive: DVD 8x
Online: ADSL 512 Kbps, 2-8 Jogadores
*ChipSets suportados: FX 5950 para cima (ou seja MX não funciona), ATI 9500 acima. Provavelmente LapTops com estes chipsets irão funcionar, provavelmente será nescessário atualizar os drivers da placa de vídeo.
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Lista de músicas
_________________
Lista de músicas
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Airbourne - Blackjack
Avenged Sevenfold - Almost Easy
Bloc Party - Prayer (Does It Offend You, Yeah? Remix)
Chromeo - Fancy Footwork (Guns 'N Bombs Remix)
Clutch - Power Player
CSS - Odio Odio Odio Sorry C
Datarock - I Used To Dance With My Daddy (Karma Harvest Mix)
Digitalism - Pogo
Dude 'N Nem - Watch My Feet
DÚNÉ - A Blast Beat
Foreign Islands - We Know You Know It
Junkie XL feat. Lauren Rocket - More (Junk O Flamenco Remix)
Junkie XL feat. Lauren Rocket - More (Junk O Rock Remix)
Junkie XL feat. Lauren Rocket - More (Junk O Punk Remix)
Junkie XL feat. Lauren Rocket - More
Klaxons - Atlantis To Interzone
MSTRKRFT - Neon Knights
Neon Plastix - On Fire
Peaches - Boys Wanna Be Her (Tommie Sunshine's Brooklyn Fire Retouch)
Plan B - More Is Enough feat. Epic Man
Plan B - No Good (Chase & Status and Benni G Remix)
Smallwhitelight - Spite
The Faint - Dropkick The Punks
The Horrors - Draw Japan
The Rapture - The Sound
The Toxic Avenger - Escape (Bloody Beetroots Remix)
TV On The Radio - Wolf Like Me
UNKLE - Restless feat. Josh Homme
We Are Wolves - Fight And Kiss
Wiley - Bow E3
Yeah Yeah Yeahs - Kiss Kiss
Year Long Disaster - Leda Atomica
Yelle - A Cause Des Garcons (Riot In Belgium Remix)
Avenged Sevenfold - Almost Easy
Bloc Party - Prayer (Does It Offend You, Yeah? Remix)
Chromeo - Fancy Footwork (Guns 'N Bombs Remix)
Clutch - Power Player
CSS - Odio Odio Odio Sorry C
Datarock - I Used To Dance With My Daddy (Karma Harvest Mix)
Digitalism - Pogo
Dude 'N Nem - Watch My Feet
DÚNÉ - A Blast Beat
Foreign Islands - We Know You Know It
Junkie XL feat. Lauren Rocket - More (Junk O Flamenco Remix)
Junkie XL feat. Lauren Rocket - More (Junk O Rock Remix)
Junkie XL feat. Lauren Rocket - More (Junk O Punk Remix)
Junkie XL feat. Lauren Rocket - More
Klaxons - Atlantis To Interzone
MSTRKRFT - Neon Knights
Neon Plastix - On Fire
Peaches - Boys Wanna Be Her (Tommie Sunshine's Brooklyn Fire Retouch)
Plan B - More Is Enough feat. Epic Man
Plan B - No Good (Chase & Status and Benni G Remix)
Smallwhitelight - Spite
The Faint - Dropkick The Punks
The Horrors - Draw Japan
The Rapture - The Sound
The Toxic Avenger - Escape (Bloody Beetroots Remix)
TV On The Radio - Wolf Like Me
UNKLE - Restless feat. Josh Homme
We Are Wolves - Fight And Kiss
Wiley - Bow E3
Yeah Yeah Yeahs - Kiss Kiss
Year Long Disaster - Leda Atomica
Yelle - A Cause Des Garcons (Riot In Belgium Remix)
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Lista dos carros
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Lista dos carros
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Acura RSX
Acura Integra Type R
Acura/Honda NSX
Audi S3
Audi S4 New Car
Audi RS4
Audi TT
BMW M3 E46
BMW M3 E92
BMW Z4 M Coupè
Cadillac CTS-V
Chevrolet Camaro Concept
Chevrolet Camaro SS
Chevrolet Chevelle SS
Chevrolet Cobalt SS
Corvette C2
Corvette C6
Corvette C6 Z06 New Car
Dodge Challenger 1971
Dodge Charger 1967
Dodge Viper SRT-10 Coupè
Ford Escort RS Cosworth
Ford Focus ST
Ford GT
Ford Mustang Shelby GT500 1967
Ford Mustang GT 2003
Ford Mustang GT 2005
Ford Mustang Shelby Cobra GT500 2007
Honda Civic VI Gen.
Honda Civic Si 2006
Infiniti G35
Lamborghini Murcielago LP640
Lexus IS350
Lotus Elise
Mazda 3 MPS
Mazda RX-7
Mazda RX-8
Mitsubishi Eclipse 1999
Mitsubishi Lancer EVO IX
Mitsubishi Lancer EVO X
Nissan 240SX
Nissan 350Z
Nissan Silvia S15
Acura Integra Type R
Acura/Honda NSX
Audi S3
Audi S4 New Car
Audi RS4
Audi TT
BMW M3 E46
BMW M3 E92
BMW Z4 M Coupè
Cadillac CTS-V
Chevrolet Camaro Concept
Chevrolet Camaro SS
Chevrolet Chevelle SS
Chevrolet Cobalt SS
Corvette C2
Corvette C6
Corvette C6 Z06 New Car
Dodge Challenger 1971
Dodge Charger 1967
Dodge Viper SRT-10 Coupè
Ford Escort RS Cosworth
Ford Focus ST
Ford GT
Ford Mustang Shelby GT500 1967
Ford Mustang GT 2003
Ford Mustang GT 2005
Ford Mustang Shelby Cobra GT500 2007
Honda Civic VI Gen.
Honda Civic Si 2006
Infiniti G35
Lamborghini Murcielago LP640
Lexus IS350
Lotus Elise
Mazda 3 MPS
Mazda RX-7
Mazda RX-8
Mitsubishi Eclipse 1999
Mitsubishi Lancer EVO IX
Mitsubishi Lancer EVO X
Nissan 240SX
Nissan 350Z
Nissan Silvia S15
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Vídeos:
_________________
Trailer
Trailer E3
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Onde comprar ?
____________________
Vídeos:
_________________
Trailer
Trailer E3
____________________
Onde comprar ?
____________________
Submarino -> http://www.submarino.com.br/games_p...oductPage&ProdTypeId=12&ProdId=21248697&ST=SR
Saraiva -> http://www.livrariasaraiva.com.br/p...e?pro_id=1993537&ID=BD445FF77D70B0A13290C0543
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Screenshots:
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Screenshots:
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![222222.jpg](http://i172.photobucket.com/albums/w5/R_design/222222.jpg)
![22222.jpg](http://i172.photobucket.com/albums/w5/R_design/22222.jpg)
![2222.jpg](http://i172.photobucket.com/albums/w5/R_design/2222.jpg)
![222.jpg](http://i172.photobucket.com/albums/w5/R_design/222.jpg)
![22.jpg](http://i172.photobucket.com/albums/w5/R_design/22.jpg)
![2-1.jpg](http://i172.photobucket.com/albums/w5/R_design/2-1.jpg)
![2222222.jpg](http://i172.photobucket.com/albums/w5/R_design/2222222.jpg)