• Prezados usuários,

    Por questões de segurança, a partir de 22/04/2024 os usuários só conseguirão logar no fórum se estiverem com a "Verificação em duas etapas" habilitada em seu perfil.

    Para habilitar a "Verificação em duas etapas" entre em sua conta e "Click" em seu nick name na parte superior da página, aparecerá opções de gestão de sua conta, entre em "Senha e segurança", a primeira opção será para habilitar a "Verificação em duas etapas".

    Clicando alí vai pedir a sua senha de acesso ao fórum, e depois vai para as opções de verificação, que serão as seguintes:

    ***Código de verificação via aplicativo*** >>>Isso permite que você gere um código de verificação usando um aplicativo em seu telefone.

    ***Email de confirmação*** >>>Isso enviará um código por e-mail para verificar seu login.

    ***Códigos alternativos*** >>>Esses códigos podem ser usados para fazer login se você não tiver acesso a outros métodos de verificação.

    Existe as 3 opções acima, e para continuar acessando o fórum a partir de 22/04/2024 você deverá habilitar uma das 03 opções.

    Tópico para tirar dúvidas>>>>https://forum.adrenaline.com.br/threads/obrigatoriedade-da-verificacao-em-duas-etapas-a-partir-de-24-04-2024-duvidas.712290/

    Atencionamente,

    Administração do Fórum Adrenaline

[XONE] Sea Of Thieves - [TÓPICO OFICIAL]



Imagina entrar numa tempestade com o barquinho. :insane:
 
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Opa, testar a atualização hoje a noite com a galera.
Quem tiver tempo e de bobeira, da uma passada la no meu Mixer(link assinatura) que vou fazer Live a partir das 20:30.
 
tinha esquecido de postar, testei esses dias a atualização, muito bom:

zPv2HLW.jpg

FP8qGjM.jpg


achei um barquinho (rowboat) mas esqueci de tirar foto, quero ir com ele numa tempestade ver o que rola. :haha:
 
tinha esquecido de postar, testei esses dias a atualização, muito bom:

zPv2HLW.jpg

FP8qGjM.jpg


achei um barquinho (rowboat) mas esqueci de tirar foto, quero ir com ele numa tempestade ver o que rola. :haha:

Esse novo território está muito tenso... mas as missões estão compensado muito o risco lá.
Esse barquinho dá para acoplar no galeão, na parte traseira, deixa o galeão longe das pedras de lava e vai de barquinho, dá para colocar tesouros e muito suprimento nele
 
 
Sea of Thieves’ Shrouded Spoils Update Drops Next Month, Adds Fog, More Ship Customization

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These days most games try to avoid fog as much as possible, but the next Sea of Thieves update is embracing it. Per Rare’s latest dev diary, Sea of Thieves’ Shrouded Spoils update will add roving fog banks, which can strike at any moment and make navigation a rather tricky affair. You can get more details below.



“One thing we’re introducing in the Shrouded Spoils update is fog. This is something that can roll in at any time, and it really obstructs the vision for the player. It makes visibility a lot harder, but it makes the crow’s nest a really important part of the experience. Climbing up into the crow’s nest, you have an opportunity to look out over the bank of fog and see things in the distance, making it a vital part of ship navigation. Anything, islands and rocks and stuff, becomes a lot more treacherous. It’s going to be eerie — the audio team has done a great job of upping the creaks and noise of your ship you hear when you’re sailing through the fog.”

In addition to fog, Shrouded Spoils will include a grab-bag of other features added in response to player feedback. Ship customization will be expanded, with players being able to tweak their wheels, cannons, capstans, and more, and Pirate Legends are getting new, exclusive Commendations.

It doesn’t sound like Shrouded Spoils will be quite as exciting as Forsaken Shores – more a housekeeping update, but Rare is promising their next update after Shrouded Spoils will be another big one. More details about that update will be revealed at Microsoft’s big X018 event on November 10.

Sea of Thieves is currently available on PC and Xbox One. The Shrouded Spoils update is scheduled to drop sometime in November.

https://wccftech.com/sea-of-thieves-shrouded-spoils-update/
 
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e ae...
Vi esse jogo por R$ 35,00, compensa comprar?
Recomendo testar no gamepass. Na minha opinião não vale, principalmente se não tiver com quem jogar. Mas quem sabe você não gosta, né? Então testa ai.
 
Sea of Thieves’ Shrouded Spoils Update Sails Out of the Fog Tomorrow

Rare has announced a release date for Sea of Thieves‘ latest update, Shrouded Spoils. The bundle of new content is set to sail our way tomorrow (November 28).



For those who missed the initial reveal, Shrouded Spoils’ key new feature is roving fog banks, which can strike at any moment, making navigation more difficult. Sea of Thieves executive producer Joe Neate described the fog mechanic in a developer update video:

“One thing we’re introducing in the Shrouded Spoils update is fog. This is something that can roll in at any time, and it really obstructs the vision for the player. It makes visibility a lot harder, but it makes the crow’s nest a really important part of the experience. Climbing up into the crow’s nest, you have an opportunity to look out over the bank of fog and see things in the distance, making it a vital part of ship navigation. Anything, islands and rocks and stuff, becomes a lot more treacherous. It’s going to be eerie — the audio team has done a great job of upping the creaks and noise of your ship you hear when you’re sailing through the fog.”

Also included in Shrouded Spoils are six new skeleton fort locations, skeleton galleons and sloops, additional ship customization options, the explosive Mega-keg item, and more. On top of all that, the kraken and megalodon have been improved – the kraken has a new attack, and both mega-beasties now drop special loot. In other words, this update is kind of a grab bag of stuff, but that’s okay as the next update after Shrouded Spoils will be a weighty one that adds competitive PvP and other big features.

https://wccftech.com/sea-of-thieves-shrouded-spoils-date/
 


agora sim em, chefões dropando loot, exploração debaixo d'água, navio das caveirinhas, muita coisa nova. :mdr2:
só falta colocarem pescaria e umas dungeons tipo os assaltos do Destiny, tenho fé. :haha:
 


agora sim em, chefões dropando loot, exploração debaixo d'água, navio das caveirinhas, muita coisa nova. :mdr2:
só falta colocarem pescaria e umas dungeons tipo os assaltos do Destiny, tenho fé. :haha:


Eles poderiam colocar o Kraken e o Megalodon como eventos públicos aparecendo em locais aleatórios no oceano, esses e uma das coisas que eu gosto no Destiny e acho que funcionaria bem no Sea of Thieves..
 
 
 
Alguem quer jogar o jogo coop ? Sou novo no jogo
GT : fel111
 
 
Sea of Thieves to Get Enhanced Quest System for PvE; Competitive ‘Arena’ Mode Available for Testing in Early 2019

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Sea of Thieves has received several updates since its launch in March 2018 and many more are coming to improve the game.

In a video interview recorded by Gamereactor during the Fun and Serious Festival in Bilbao, Executive Producer Joe Neate talked about the main systems and modes coming to PvE and PvP. As for the former, an enhanced quest system is being worked on right now.

I think it’s fair to say Sea of Thieves at launch appealed to a certain range of players that love that freeform creativity, kind of having their own adventures in this shared world, and almost our quest system gives you a little nudge but that’s not the only thing that you chase. But for some people that want guided goals, they want lore, they want story, we know that we’re underserving players, but we’ve proven that we can do it and that it works in the shared world with campaigns we’ve done around the Hungering Deep or Cursed Sails where you put lore, put story in.

We’ve had a team working on basically a new and improved quest system around story and lore in this shared world for quite a while now actually, and it was originally planned to be our fourth update, but we actually moved it back to next year because we wanted to add and grow. We saw the potential in it and we wanted to really, fully do it justice. So yeah, there’s a team working on that, has been for quite a while and will be for a little while more, but I think when we bring that into the game it’s gonna appeal to those people that want that crafted lore, want that adventure, want that story, and also appealing to maybe single players as well. You know, those players that want to go out and maybe they want to live a story, maybe they don’t want to be that social.

There’s a lot of stuff going on at the studio right now about that.

Meanwhile, PvP fans are eager to get their hands on the competitive focused Arena mode announced a couple months ago. According to Neate, it will be in the hands of Sea of Thieves Pioneers very soon.

We’re playtesting Arena. We want to get it into our Pioneers community program early in the new year, so we are just trying to nail down that almost MVP of an experience. It’s kind of all the best bits of Sea of Thieves condensed down, it’s treasure hunting, it’s battling at high intensity, high speed. Even though it uses a lot of the same mechanics, it feels very different.

As soon as you put on that competitive slant, it changes how you feel about certain things. We’re making tweaks to that core experience to facilitate Arena and competitive play. It’s actually I think it’s more of a challenge than it seemed initially.

We want to get this out early, like a rough version of it, and just test how it works and get feedback. We’ll probably make lots of changes and iterations with our players before we bring it to the wider audience, because we want it to be the best it can be.

https://wccftech.com/sea-of-thieves-enhanced-quest-pve/
 
 
 

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