The Elder Scrolls IV: Oblivion - [ TÓPICO OFICIAL ]

Status
Não esta aberto para novas mensagens.
Piiii disse:
Galera...
Comprei o DVD de verdade do OBLIVION...
O meu de segunda mão deu pau numa tela azul e não tinha santo que tirasse aqueles erros de CRC e arquivo corrompido.
Agora fui louco instalar e deu problema de CRC denovo !!!
Incrivel.... o jogo tá rolando mas será que trará algum erro no futuro???

Alguem teve esse erro instalando?


Help me galera...
Isso já dava em outro oblivion que eu tinha...
Não creio que seja o CD.... tentei instalar no hd2 e deu o mesmo erro !!
Agora ele tá instalado mas quando coloco CREDITS nada aparece e new game tambem não!
 
mr.spakaro disse:
Valeeeu cara, quebrou um galhão!


Que isso cara a galera do forum ta ai para isso, eu e que reinstalei novamente, mais como uso so natural eviro... e efeito em armas magicas, foi facil....
 
as melhorias q o patch traz:

Bug Fixes

Fixed an issue with falling through collision in Fort Wooden Hand.
Fixed issue with remapping controls in French, German, Italian and Spanish versions.
Fixed issue with some shadows not lining up.
Going to jail while equipped with bound armor or weapons no longer crashes the game.
Fixed issue with bound weapons not dispelling properly after dismounting a horse.
Fixed issue with player shadow being delayed after fast travel.
Fixed infinite gold issue on some dead NPCs.
Fixed issue with disease resistences that made it impossible to contract vampirism under certain circumstances.
Fixed an issue where occasionally skills would not increase properly after you received an increase in a way other than skill uses like as a quest reward.
Fixed issue where spells, powers and lesser powers were being improperly resisted when the player cast them on themselves.
Fixed an issue where creatures and NPCs would not go into combat properly after being hit by a projectile.
Fixed an issue with duplicating items and unequiping the bow.
Fixed an exploit that allowed you to sell equipped items to a vendor more than once while on a horse.
Fixed an issue with items reappearing in dead bodies after saving and reloading.
Fixed crash when NPC with active light spell on them unloaded from memory.
New Very Low Quality graphic setting available under Launcher options with improved support for low end FX cards (5700 and lower). To use this setting, go to the Launcher, select Options and click Reset to Defaults to allow the auto detect to check your system.
Implemented SLI-mode optimizations on Nvidia cards, and Crossfire optimizations for ATI cards.
Fixed an crash issue where loading a save would crash if the player had extra data on them.
Fixed an issue for LOD art for city was not unloading quickly enough when exiting an interior.
Fixed an issue where Aylied doors would not open when activated in Miscarcand.

Quest Fixes

If you are permanently expelled from Mages Guild, you can now go back into the Mages Guild buildings.
In The Siren's Deception, the door to Gweden farmhouse is prevented from locking too soon if player exits too quickly.
In the Light the Dragonfires quest, player controls are prevented from being locked if player accidentally hits Ocato during the final battle in the Imperial Palace.
In the Confront the King quest, fixed an issue where Mannimarco would occasionally stop fighting the player while the player's controls are locked.
In Corruption and Conscience, fixed an issue if player got to Llevana's house earlier than expected and she would initiate trespass behavior rather than move the quest forward.
In Theranis' Mistake, it is no longer possible to get multiple copies of Ahdarji's ring. Also, fixed an issue with player receiving Blood Price topic too early in the quest.
In the Leyawiin Recommendation quest, it is no longer possible to bypass Kalthar in Fort Blueblood.
In Revenge Served Cold, Corrick will now recognize when player had the jade amulet in their inventory if No Stone Unturned quest had been previously completed.
In Infiltration, player can no longer kill Blackwood Company members and stop progress in Fighter's Guild.
In Dark Brotherhood, if you kill fellow members and get kicked out of the guild, you can no longer continue to progress in the questline until you redeem yourself and get back in.
In The Master's Son, the player now properly receives their reward when completing the quest.
In Caught in the Hunt, fixed an issue where NPCs would not go into combat properly.
In the Cheydinhal Recommendation quest, fixed an issue where Vidkun's body would disappear if you left the well.
Getting disqualified from the first Arena match no longer blocks you from further matches.
In Till Death Do They Part, the Count no longer rewards player with gold more than once. Fixed an issue with not receiving the Vampire Ashes topic if the player picked up vampire ashes before getting the quest. Fixed issue where Bloodgrass topic was not added if player finished the Main Quest before starting quest. Hal-Liurz will now follow player properly when asked about the cure.
In Mystery and Harlun's Watch, the dead body you are supposed to find will no longer disappear from Swampy Cave if you cleared out the dungeon before starting the quest.
In Blood of the Daedra, Martin will now recognize Spellbreaker as a Daedric artifact.
In When the Vow Breaks, additional instance of Rockshatter are now prevented from appearing on Bjalfi's dead corpse after saving and reloading.
In Paranoia, game no longer crashes when Bernadette Peneles exits the city while you are following her.
For Clavicus Vile quest, fixed crash with giving or refusing to give Umbra to Clavicus Vile.

Plugin Fixes

Fixed issue with saving your game while an actor is in a new interior cell created in a plugin, and re-loading the save game without the plugin.
Fixed issue with loading previous saves with plugin that contains new base objects that are containers, NPCs and creatures.
Fixed issue with linked pathpoints scripted to switch on/off that are modified by a plugin.
NPC's companions no longer disappear when they fast travel with player to an exterior cell that is modified by a plugin.
New scripted spell effects created in a plugin now work properly.

http://www.elderscrolls.com/downloads/updates_patchnotes6.htm
 
Qual é o bicho mais chato ???

Galera qual e o bicho mais chato que vcs acham o Oblivion?

Eu acho aquele polvo Brilhante ( fogo fatuo em espanhol) o que danifica perseverança e inteligencia no ataque...

E na sequencia vem a mulher arvore, aquela que sumona o urso...

Duvidinha besta mais ta ai hehehe
 
@Piii: Isso parece coisa do seu leitor de DVDs cara, pode estar com problemas...

@malborovermelho: Cara, pra mim é lutar com qualquer humano desarmado, eles te apagam toda hora. Pior ainda é quando você tá lutando com vários armados e desarma um cara, aí quando você desmaia toma porrada de todos os lados... :p
 
eu nao curto a daedric spider queen por causa das aranhas pequenas q ela solta que lançam aquela parada verde :p

tbm nao curto qquer vampiro heheeh
 
Chatos são aqueles lobos que te obrigam a descer do cavalo toda hora pra dar uma espadada e o desgraçado morrer..........
 
Deinis disse:
Chatos são aqueles lobos que te obrigam a descer do cavalo toda hora pra dar uma espadada e o desgraçado morrer..........
AUHuahUHAUu PIOR

mas tb tem akeles arqueros FDP q ficao mocosado no mato (com o mod adrenaline)

po nao sei se e so aki mas quando eles acertao muito eu tenho q descer

q saco:boring:
 
-=HeLL_KiNG=- disse:
as melhorias q o patch traz:

Bug Fixes

Fixed an issue with falling through collision in Fort Wooden Hand.
Fixed issue with remapping controls in French, German, Italian and Spanish versions.
Fixed issue with some shadows not lining up.
Going to jail while equipped with bound armor or weapons no longer crashes the game.
Fixed issue with bound weapons not dispelling properly after dismounting a horse.
Fixed issue with player shadow being delayed after fast travel.
Fixed infinite gold issue on some dead NPCs.
Fixed issue with disease resistences that made it impossible to contract vampirism under certain circumstances.
Fixed an issue where occasionally skills would not increase properly after you received an increase in a way other than skill uses like as a quest reward.
Fixed issue where spells, powers and lesser powers were being improperly resisted when the player cast them on themselves.
Fixed an issue where creatures and NPCs would not go into combat properly after being hit by a projectile.
Fixed an issue with duplicating items and unequiping the bow.
Fixed an exploit that allowed you to sell equipped items to a vendor more than once while on a horse.
Fixed an issue with items reappearing in dead bodies after saving and reloading.
Fixed crash when NPC with active light spell on them unloaded from memory.
New Very Low Quality graphic setting available under Launcher options with improved support for low end FX cards (5700 and lower). To use this setting, go to the Launcher, select Options and click Reset to Defaults to allow the auto detect to check your system.
Implemented SLI-mode optimizations on Nvidia cards, and Crossfire optimizations for ATI cards.
Fixed an crash issue where loading a save would crash if the player had extra data on them.
Fixed an issue for LOD art for city was not unloading quickly enough when exiting an interior.
Fixed an issue where Aylied doors would not open when activated in Miscarcand.

Quest Fixes

If you are permanently expelled from Mages Guild, you can now go back into the Mages Guild buildings.
In The Siren's Deception, the door to Gweden farmhouse is prevented from locking too soon if player exits too quickly.
In the Light the Dragonfires quest, player controls are prevented from being locked if player accidentally hits Ocato during the final battle in the Imperial Palace.
In the Confront the King quest, fixed an issue where Mannimarco would occasionally stop fighting the player while the player's controls are locked.
In Corruption and Conscience, fixed an issue if player got to Llevana's house earlier than expected and she would initiate trespass behavior rather than move the quest forward.
In Theranis' Mistake, it is no longer possible to get multiple copies of Ahdarji's ring. Also, fixed an issue with player receiving Blood Price topic too early in the quest.
In the Leyawiin Recommendation quest, it is no longer possible to bypass Kalthar in Fort Blueblood.
In Revenge Served Cold, Corrick will now recognize when player had the jade amulet in their inventory if No Stone Unturned quest had been previously completed.
In Infiltration, player can no longer kill Blackwood Company members and stop progress in Fighter's Guild.
In Dark Brotherhood, if you kill fellow members and get kicked out of the guild, you can no longer continue to progress in the questline until you redeem yourself and get back in.
In The Master's Son, the player now properly receives their reward when completing the quest.
In Caught in the Hunt, fixed an issue where NPCs would not go into combat properly.
In the Cheydinhal Recommendation quest, fixed an issue where Vidkun's body would disappear if you left the well.
Getting disqualified from the first Arena match no longer blocks you from further matches.
In Till Death Do They Part, the Count no longer rewards player with gold more than once. Fixed an issue with not receiving the Vampire Ashes topic if the player picked up vampire ashes before getting the quest. Fixed issue where Bloodgrass topic was not added if player finished the Main Quest before starting quest. Hal-Liurz will now follow player properly when asked about the cure.
In Mystery and Harlun's Watch, the dead body you are supposed to find will no longer disappear from Swampy Cave if you cleared out the dungeon before starting the quest.
In Blood of the Daedra, Martin will now recognize Spellbreaker as a Daedric artifact.
In When the Vow Breaks, additional instance of Rockshatter are now prevented from appearing on Bjalfi's dead corpse after saving and reloading.
In Paranoia, game no longer crashes when Bernadette Peneles exits the city while you are following her.
For Clavicus Vile quest, fixed crash with giving or refusing to give Umbra to Clavicus Vile.

Plugin Fixes

Fixed issue with saving your game while an actor is in a new interior cell created in a plugin, and re-loading the save game without the plugin.
Fixed issue with loading previous saves with plugin that contains new base objects that are containers, NPCs and creatures.
Fixed issue with linked pathpoints scripted to switch on/off that are modified by a plugin.
NPC's companions no longer disappear when they fast travel with player to an exterior cell that is modified by a plugin.
New scripted spell effects created in a plugin now work properly.

http://www.elderscrolls.com/downloads/updates_patchnotes6.htm
Será que se instalá-lo, terei algum problema com o andamento do meu jogo?
 
opa blz

alguem sabe da tradução??????

se a atualização que saiu e boa, e quantos mb é????????

e alguem que rode na 66gt poderia postar as onfigs que usa, pq e mo trampo configura!!!!!!

falow
 
PQP to preso em uma quest da universidade arcana AGAIN

unicas 2 ate agora ¬¬

essa eh aquela q vc tem q limpar a caverna cheia de vampiros, eu vo, limpo ela, e na hora de falar com os caçadores eles nao falaum nada...

deu pau? o0
 
Fala, pessoal.

Dei uma sumida do tópico e fiquei quase 1 mês e meio sem jogar Oblivion, graças à faculdade e à falta de emprego (às vezes dá mais trabalho correr atrás de um do que ralar o dia inteiro em um).

De qualquer modo, gostaria de saber se alguém já está utilizando o patch 1.1 e se ele está funcionando direitinho. Também gostaria de aproveitar e perguntar que mods cada um está usando e se estão gostando do resultado. Pergunto isto porque, só na seção de mods do Oblivion na Gamespot existem mais de 160 mods, e fica difícil saber quais realmente são de qualidade e/ou não destroem o seu jogo. ;)

Agradeço a colaboração da galera. :)

[]'s
 
Alguem sabe os cheats pro oblivion?
Tava usando um trainer, mas acho q ele tava me impedindo de subir de lvl...
Se alguem souber me passa, por favor !!
 
Poxa, esse do MODS é fogo mesmo!!!
O meu deu um crash por causa dos MODS que ferraram todo meu jogo e meu PC...
Agora reinstalei o oblivio e apesar dos erros de CRC consegui jogar com meu ini e meus saves numa boa sem MODS...

Alias, alguem pode me ensinar a instalar o NATURAL ENVROIMENTS (hhahaha) 2.0??
Eu estraio como ele diz no txt porem ele cria uma nova pasta DATA e nao simplesmente atualizada a data antiga.

Abraços

Felipe
 
galera eu tenho uma fonte generica e to com um desepenho muito baixo ta pior q uma 9600pro...sera q é ela??acho q no max ela tem uns 150w reais...
 
Kxopa disse:
PQP to preso em uma quest da universidade arcana AGAIN

unicas 2 ate agora ¬¬

essa eh aquela q vc tem q limpar a caverna cheia de vampiros, eu vo, limpo ela, e na hora de falar com os caçadores eles nao falaum nada...

deu pau? o0

Olha, nessa parte eu dei uma de assassino e matei todos enqto eles dormiam! :yes:
 
Vanares disse:
Fala, pessoal.

Dei uma sumida do tópico e fiquei quase 1 mês e meio sem jogar Oblivion, graças à faculdade e à falta de emprego (às vezes dá mais trabalho correr atrás de um do que ralar o dia inteiro em um).

De qualquer modo, gostaria de saber se alguém já está utilizando o patch 1.1 e se ele está funcionando direitinho. Também gostaria de aproveitar e perguntar que mods cada um está usando e se estão gostando do resultado. Pergunto isto porque, só na seção de mods do Oblivion na Gamespot existem mais de 160 mods, e fica difícil saber quais realmente são de qualidade e/ou não destroem o seu jogo. ;)
Instalei o 1.1 aqui e funcionou normal, Sem problemas. Inclusive tenho a impressão que do beta para esse não mudou nada :huh:
Uso:
natual enviroments 2.0
btmod
lod replacement (os 3)

MerlimBR disse:
Alguem sabe os cheats pro oblivion?
Tava usando um trainer, mas acho q ele tava me impedindo de subir de lvl...
Se alguem souber me passa, por favor !!
Cheats?? Tem o de skill que serve pra passar de level tb... Aí vai: (selecione o texto)
Abre o console clicando no botão ' daí digita
ADVSKILL [nome da skill] 1
Troca 1 pela quantidade q vc quer subir essa skill, e [nome da skill] pelo nome da skill =P


Piiii disse:
Alias, alguem pode me ensinar a instalar o NATURAL ENVROIMENTS (hhahaha) 2.0??
Eu estraio como ele diz no txt porem ele cria uma nova pasta DATA e nao simplesmente atualizada a data antiga.
a pasta "data" q vc extraiu é só arrastar pro mesmo diretório onde está a pasta data do jogo.ele vai adicionar os arquivos lá dentro.


caribe disse:
galera eu tenho uma fonte generica e to com um desepenho muito baixo ta pior q uma 9600pro...sera q é ela??acho q no max ela tem uns 150w reais...
Testa com o 3dmark 2005, se a pontuação for boa então tá normal. As vgas da ATI rodam oblivion melhor mesmo.
 
RachaCUCA disse:
opa blz

alguem sabe da tradução??????

se a atualização que saiu e boa, e quantos mb é????????

e alguem que rode na 66gt poderia postar as onfigs que usa, pq e mo trampo configura!!!!!!

falow
opa, blz

alguem sabe algo do que eu perguntei?????????

falow
 
-=HeLL_KiNG=- disse:
eu nao curto a daedric spider queen por causa das aranhas pequenas q ela solta que lançam aquela parada verde :p

tbm nao curto qquer vampiro heheeh

hahaha pode crer cara tinha esquecido delas, as Daedrics Spider sao realmente um saco...
 
os q eu menos gosto são qualquer um q danifica atributos :p como aquele q e feito de luz! por exemplo! ou os q te dão doença
 
eu coloquei o 3dmarko6 aki e nem abre fala q o programa executou algo ilegal e precisa ser fechado...........
 
Status
Não esta aberto para novas mensagens.

Users who are viewing this thread

Voltar
Topo