TÓPICO OFICIAL DE SCREENSHOTS (MAX 1024x768) - 4 fotos ou 8 thumbs por dia

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Call of Duty - World at War
Mod Zombie
1440x900
AA4X AFHQ16X

 
Crysis​
1360x768 | AA0x | AF4x | All High | Dx9
screenshot0005o.jpg


screenshot0004s.jpg
 
Qual a configuração gráfica que você usou nessas aí?

Como uso XP, to usando um autoexec.cfg pra forçar VeryHigh.

Se tiver usando XP (acredito que não, pela tua config), copie os comandos abaixo, e crie um arquivo com extenção .cfg, com nome "autoexec.cfg", usando o bloco de notas, e cole ele na pasta Crysis.

Código:
;TEXTURE QUALITY
sys_LowSpecPak=0
r_TexSkyResolution=0
r_ImposterRatio=1
r_EnvCMResolution=2
r_EnvTexResolution=3
r_DynTexMaxSize=80
r_TexAtlasSize=2048
r_DynTexAtlasCloudsMaxSize=32
r_DynTexAtlasSpritesMaxSize=32
r_VegetationSpritesTexRes=64
r_TexturesStreaming=0

;OBJECTS QUALITY
e_obj_quality=4
e_proc_vegetation=1
ca_useDecals=1
e_decals_allow_game_decals=1
e_decals_life_time_scale=2
e_lod_ratio=6
e_lod_min=0
e_lods=1
e_view_dist_ratio_detail=30
e_view_dist_ratio_vegetation=45
e_vegetation_min_size=0
i_rejecteffects=1
e_vegetation_bending=2
sys_flash_curve_tess_error=2
e_view_dist_ratio=60
e_max_view_dst_spec_lerp=1
e_vegetation_sprites_distance_custom_ratio_min=1
e_vegetation_sprites_distance_ratio=1.5
e_detail_materials_view_dist_xy=2048
e_detail_materials_view_dist_z=128
es_DebrisLifetimeScale=1
e_cbuffer_resolution=256
e_dissolve=1
ca_DrawFaceAttachments=1
ca_AttachmentCullingRation=200
e_terrain_occlusion_culling_max_dist=200

;SHADOWS QUALITY
e_shadows=1
r_ShadowBlur=3
e_shadows_max_texture_size=1024
r_ShadowJittering=2.5
e_gsm_lods_num=5
e_gsm_range=3
e_shadows_cast_view_dist_ratio=0.8
r_ShadowsMaskResolution=0
e_shadows_on_alpha_blended=1
e_shadows_from_terrain_in_all_lods=1
e_gsm_cache=0

;PHYSICS QUALITY
e_cull_veg_activation=50
g_joint_breaking=1
g_tree_cut_reuse_dist=0
p_max_MC_iters=6000
e_phys_foliage=2
es_MaxPhysDist=200
es_MaxPhysDistInvisible=25
e_phys_ocean_cell=0.3
e_foliage_wind_activation_dist=25
g_breakage_particles_limit=250
p_max_object_splashes=3
p_splash_dist0=7
p_splash_dist1=30
p_splash_force0=10
p_splash_force1=100
p_splash_vel0=4.5
p_splash_vel1=10
v_vehicle_quality=4
p_max_substeps_large_group=5
p_num_bodies_large_group=100

;SHADERS QUALITY
q_ShaderGeneral=3
q_ShaderMetal=3
q_ShaderGlass=3
q_ShaderVegetation=3
q_ShaderIce=3
q_ShaderTerrain=3
q_ShaderShadow=3
q_ShaderFX=3
q_ShaderPostProcess=3
q_ShaderHDR=3
q_ShaderSky=3
q_Renderer=3
r_LightsSinglePass=0

e_sky_type=1
e_sky_update_rate=1
r_DetailTextures=1
r_DetailNumLayers=2
r_DetailDistance=8
r_HDRRendering=2
r_SSAO=1
r_SSAO_quality=2
r_SSAO_radius=2
r_refraction=1
e_ram_maps=1
sys_flash_edgeaa=1
e_vegetation_use_terrain_color=1
e_terrain_ao=1
e_terrain_normal_map=1
e_max_entity_lights=16
r_UsePom=1
r_EnvTexUpdateInterval=0.05
r_TexturesFilteringQuality=0
r_HairSortingQuality=1
r_FillLights=14
e_particles_lights=1

;VOLUMETRIC EFFECTS QUALITY
r_Beams=3
r_BeamsDistFactor=0.05
r_BeamsMaxSlices=200
e_Clouds=1
r_CloudsUpdateAlways=0

;GAME EFFECTS QUALITY
i_lighteffects=1
g_ragdollMinTime=15.0
g_ragdollUnseenTime=2
g_ragdollDistance=40.0
g_battleDust_enable=1

;POSTPROCESSING QUALITY
r_DepthOfField=2
r_MotionBlur=3
r_sunshafts=1
r_UseEdgeAA=1
r_Flares=1
r_Coronas=1
r_colorgrading=1
r_GlowScreenMultiplier=0.2

;PARTICLES QUALITY
e_particles_quality=4
e_particles_lod=1
e_particles_max_emitter_draw_screen=32
r_UseSoftParticles=1
e_water_ocean_soft_particles=1
e_particles_object_collisions=1

;WATER QUALITY
r_WaterRefractions=1
r_WaterReflections=1
r_WaterUpdateFactor=0.01
e_water_tesselation_amount=10
e_water_tesselation_swath_width=10
r_WaterUpdateDistance=0.2
r_WaterCaustics=1
r_WaterReflectionsQuality=4
e_water_ocean_fft=1
q_ShaderWater=3
r_WaterReflectionsMinVisiblePixelsUpdate=0.05

;SOUND QUALITY
s_FormatSampleRate=48000
s_CacheSize=80
s_MPEGDecoders=32
s_Obstruction=1
s_ObstructionAccuracy=1
s_ObstructionUpdate=0.1
s_SoundMoodsDSP=1
s_VariationLimiter=1.0
s_ReverbType=2

A beleza extra das SS, não é da config... é do próprio mapa.

Jungle:

http://www.crymod.com/filebase.php?fileid=1463&lim=0&letter=G


:thumbs_up

Fallout 3





Salvei a primeira aqui... perfeita! :thumbs_up
 
Counter-Strike Source
Zoombie Mod
1440x900 | 16xQAA | AA 2x | High

 
Far Cry 2 , clique para 5040x1050.



 
Call of Duty - World at War
Mod Zombie
1440x900
AA4X AFHQ16X

http://img191.imageshack.us/img191/2928/zombie30.jpg

Pense num susto da porr@ que eu leve quando joguei pela primeira vez nessa fase extra, sem mais e sem menos quando eu virava já tinha um zumbi desse com olhos em brava em cima de min me atacando:eek:, e eu aqui em casa altos pulos da cadeira e dizendo "porr@!!...que susto do *******!!" :lol::lol:
 


DiRT
1440x900 - All Ultra / 4XAA

dirt2009062012202250.jpg


GRID
1440x900 - All Ultra / 8XMSAA / VSync On

grid2009061721323010.jpg


 
V8 Superstars (achei bonitão esse joguinho)

launcher200906221921117.jpg


launcher200906221916528.jpg



Que screen foda!


Nunca ouvi falar nesse jogo... :huh: Muito boas as Screens! :thumbs_up :snap:


Grand Theft Auto IV


Um dia eu ainda guardo um caverão desse na garagem... :rolleyes:

GTAIV2009-06-2103-08-54-54.jpg


GTAIV2009-06-2103-20-16-68.jpg
 

Ghost Busters
1920x1200 - Max - AA 4x - AF 16x

ghostw32200906220035015.jpg


ghostw32200906220025183.jpg


 
Crysis

tal do coreano naum resiste a uma "nanosuit coladinha" ... bah rrah rrah ... jah queria pegar o cara por trás!

screenshot0018f.jpg


screenshot0014h.jpg
 
Race Driver GRID
1680x1050 | 4x MSAA

95ynow.jpg


24oq2d3.jpg
 
cara, eu ia me sentir completamente perdido com isso
quando eu sai do meu crt de 17' para um lcd de 21' já demorei pra me acostumar pois achei a área muito grande :p
enfim, muito linda essa screen :evil:

Vlw, mas acostuma ateh q rapido. :yes:
 
Need for Speed Undercover
1680x1050 - Máximo - AA12xS - AF16x

nfs2009-06-2121-08-43-52.jpg


nfs2009-06-2121-09-07-96.jpg
 
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