WIP: Water Wells & Update Status
Hello, Deadsiders!
We have lots of news for you today, starting with a new feature, Water Wells!
These wells will provide water for players to collect with their Flasks. No longer will you be limited to searching for Sodas in towns, or going home to your water collector, you can now find consistent water sources while you are out exploring the world. Using the Well doesn’t come without risk, beware of ambushes and traps set up by other players.
This feature is the first of many planned features that aim to expand and improve the survival mechanics of Deadside, giving players more options to find food and water in between their usual missions.
You can expect to see this feature released in update 0.5.0.
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As for the status of update 0.5.0, the team is still working hard on getting the boats to a complete and playable status. Most importantly, is the network performance of the boats, and the game server itself under high server load. So, optimization needs to be done to meet this goal, which takes lots of development time. Your patience during this time has been greatly appreciated, we hope to deliver you this update as soon as we can.
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And finally, the role of Deadside’s Community Manager has changed, so, if you would allow me to pull back the curtain a bit, hello everyone, this is Loaf speaking. I’ve been with the Bad Pixel team for about a year now, my previous work on the game has been mainly focused on the weapon systems. But what most people know me for, are my YouTube videos focused on Deadside, some of you may have seen my Insider Preview videos in previous posts like these. But now I have been selected for the role of Community Manager, and I’m extremely excited to begin communicating with you all.
Previously this role was filled by Lucas, and he did an excellent job, but unfortunately, his time was spread very thin between the community, and anti-cheat tasks. Now that I’m here, Lucas has a lot more time to devote towards anti-cheat and technical issues, while I can focus solely on communicating with you all. I hope that this change will help the community grow going forward, and I will try my best to make that happen.
Thank you for reading, we hope to share more news soon.
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Hello, Deadsiders!
We have lots of news for you today, starting with a new feature, Water Wells!

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These wells will provide water for players to collect with their Flasks. No longer will you be limited to searching for Sodas in towns, or going home to your water collector, you can now find consistent water sources while you are out exploring the world. Using the Well doesn’t come without risk, beware of ambushes and traps set up by other players.
This feature is the first of many planned features that aim to expand and improve the survival mechanics of Deadside, giving players more options to find food and water in between their usual missions.
You can expect to see this feature released in update 0.5.0.

As for the status of update 0.5.0, the team is still working hard on getting the boats to a complete and playable status. Most importantly, is the network performance of the boats, and the game server itself under high server load. So, optimization needs to be done to meet this goal, which takes lots of development time. Your patience during this time has been greatly appreciated, we hope to deliver you this update as soon as we can.

And finally, the role of Deadside’s Community Manager has changed, so, if you would allow me to pull back the curtain a bit, hello everyone, this is Loaf speaking. I’ve been with the Bad Pixel team for about a year now, my previous work on the game has been mainly focused on the weapon systems. But what most people know me for, are my YouTube videos focused on Deadside, some of you may have seen my Insider Preview videos in previous posts like these. But now I have been selected for the role of Community Manager, and I’m extremely excited to begin communicating with you all.
Previously this role was filled by Lucas, and he did an excellent job, but unfortunately, his time was spread very thin between the community, and anti-cheat tasks. Now that I’m here, Lucas has a lot more time to devote towards anti-cheat and technical issues, while I can focus solely on communicating with you all. I hope that this change will help the community grow going forward, and I will try my best to make that happen.
Thank you for reading, we hope to share more news soon.