https://www.pcgamer.com/nvidia-rtx-2080-graphics-card-release-date/
At Gamesom on Monday, Nvidia finally announced what we have all been eagerly anticipating—a new generation of consumer graphics cards based on its "monster" Turing architecture, with ray-tracing capabilities. Specifically, Nvidia unveiled three new cards, the GeForce RTX 2070, GeForce GTX 2080, and yes, the GeForce GTX 2080 Ti.
This is the first time that Nvidia has announced a "Ti" variant simultaneously with a new architecture. Typically the Ti models come out several months after Nvidia fleshes out its product stack. Not this time though. For this round, gamers can jump straight to the top. The cards are now live on Nvidia's website, and hoo boy, they aren't cheap.
Pricing shakes out as follows:
Here are the specs for each card:
One thing that's interesting is how Nvidia is approaching its Founders Edition SKUs this time around. FE cards were essentially reference designs with Pascal, but for the Turing launch, the FE models have overclocked boost clocks. That doesn't mean we won't see overclocked models from Nvidia's hardware partners. However, Nvidia's own FE variants, which it sells on its website, kick things up a notch.
On the GeForce RTX 2080 Ti, the FE model's boost clock is 1,635MHz, which is 90Mhz faster than reference. Likewise, Nvidia goosed the boost clocks on its GeForce GTX 2080 FE and GeForce RTX 2070 FE by 90MHz, to 1,800MHz and 1,710MHz, respectively.
Beyond the raw specs, Nvidia is heavily ray-tracing capabilities from its Turing architecture that powers these new cards. Turing is built for ray-tracing, Nvidia says, and offers 10 times better ray-tracing performance than Pascal. We'll have a deeper dive into all this later, but the general takeaway is that Nvidia's RTX cards are capable of producing better lighting effects than previous generation GPUs.
We'll have more to share on the new cards in the coming hours as more is revealed...
At Gamesom on Monday, Nvidia finally announced what we have all been eagerly anticipating—a new generation of consumer graphics cards based on its "monster" Turing architecture, with ray-tracing capabilities. Specifically, Nvidia unveiled three new cards, the GeForce RTX 2070, GeForce GTX 2080, and yes, the GeForce GTX 2080 Ti.
This is the first time that Nvidia has announced a "Ti" variant simultaneously with a new architecture. Typically the Ti models come out several months after Nvidia fleshes out its product stack. Not this time though. For this round, gamers can jump straight to the top. The cards are now live on Nvidia's website, and hoo boy, they aren't cheap.
Pricing shakes out as follows:
- GeForce RTX 2080 Ti: $1,199
- GeForce RTX 2080: $799
- GeForce RTX 2070: $599
Here are the specs for each card:
One thing that's interesting is how Nvidia is approaching its Founders Edition SKUs this time around. FE cards were essentially reference designs with Pascal, but for the Turing launch, the FE models have overclocked boost clocks. That doesn't mean we won't see overclocked models from Nvidia's hardware partners. However, Nvidia's own FE variants, which it sells on its website, kick things up a notch.
On the GeForce RTX 2080 Ti, the FE model's boost clock is 1,635MHz, which is 90Mhz faster than reference. Likewise, Nvidia goosed the boost clocks on its GeForce GTX 2080 FE and GeForce RTX 2070 FE by 90MHz, to 1,800MHz and 1,710MHz, respectively.
Beyond the raw specs, Nvidia is heavily ray-tracing capabilities from its Turing architecture that powers these new cards. Turing is built for ray-tracing, Nvidia says, and offers 10 times better ray-tracing performance than Pascal. We'll have a deeper dive into all this later, but the general takeaway is that Nvidia's RTX cards are capable of producing better lighting effects than previous generation GPUs.
We'll have more to share on the new cards in the coming hours as more is revealed...