Enthralling Symm3try
Antigo Willd
GTX580 DX11 TECHDEMO:
"Endless City" é o novo tech-demo da nvidia para o lançamento da nova GeForce GTX 580. Se trata de um demo Direct3D 11 para mostrar especificamente o poder e o potencial do tessellation!
Our Endless City demo starts with a few dozen building blocks and uses an L-System to assemble these into complex structures, buildings, whole city blocks, and finally a sprawling and boundless megalopolis.
• Tessellation enables a continuous ramp on the level of detail, more than doubling the total triangle count and providing up to a 500x increase in detail on the nearest objects.
• Three dimensional displacement maps allow greater detail than simple height maps.
• The demo positions and renders over 600 million triangles per second with a single GPU.
• The city is procedurally generated. The buildings are constructed from a small set of objects into a city of complex structures using a set of rules called an L-system.
• In the area surrounding the viewer, over a million meshes are arranged by the L-system, including roughly 500,000 light sources.
DOWNLOAD
http://www.geeks3d.com/20101106/test-nvidia-endless-city-gtx-580-dx11-tech-demo/
VIDEO
Feio pra burro esse demo cruzes
E esse demo aí é uma cópia meio mau feita do demo das HD 6800, sei lá.