We’ve already mention
that mission givers will be getting faces for 2.1 The Engineers update and this forms a part of the core of this personalisation.
The mission contacts will become the faces of the minor factions you deal with for mission and this will be accompanied by a new layout for the mission board to group things more effectively for dealing with the minor faction.
The new mission presentation puts these NPC characters to the forefront of missions. They are unique and have their own faces, names and status within their organisations. The type of organisation will be reflected in the tone of their communications. Their dealings with you are also influenced by your reputation with the minor faction, but also the relative differences in status between you and the character. So if you’re Elite ranked and they’re a minor flunky then they will show you the proper deference – assuming their governing organisation allows it!
Repeated dealings with a minor faction will see your own status within the minor faction improve or fall – depending on your activities. At certain points you will deal with more important members of the organisation or even sterner types if your reputation is lacking. This will also be reinforced by a new greetings message when docking to reflect your status with the station.
The mission contacts will also remember if they’ve dealt with you before. As well as providing consistency the contacts are the conduit for gaining missions and seeing the effects they have. So they will inform you if the minor faction has entered a particular state, or a state is incoming. There will also be much smarter selection of missions that tie in with the current state of affairs, there will be more details on this as part of the progression and variety goals.
As well as what is happening in local space the contacts will let you know what impact your efforts are having and so helping to communicate the galactic simulation states and trends more effectively.
The mission givers will provide a sense of progression so that as you improve (or damage) your relationship with the faction your worth to the organisation is reflected in who you deal with
Pergunta..
Originally Posted by
Arubeto
Michael, one question about the minor faction representatives.
There are currently 3209 minor factions in the game, according to GalNet. You said that for each reputation rank we will encounter a different persistent NPC.
Does that mean we will have at least 3*3209 + 30 (Engineers) visually unique persistent NPCs coming in 2.1?
Resposta....
That's the plan.
Michael
Os materiais do jeep vc consegue "craftar" coisas, como combustivel, melhor distancia de jump, reparar danos, através do painel a direita de seu cockpit(uma das abas).
Para entrar no sistema solar depende de vc subir de rank com a federação, de Petty Officer.