Burning Lands is a tactical multiplayer first-person shooter set in the Vietnam war era. It will be, what we coined an “accessible tactical simulation” (ATS) striking the best possible balance between realism and accessibility, to bring you a intense gaming experience and large-scale teamplay you have not seen before in this scenario.
• Asymmetric warfare.
• Dismemberment.
• Large open and detailed battlefields based on historic real-world locations stretching all over Vietnam.
• Fight in towns, villages, farmlands, jungles, hills and rivers.
• Combined arms warfare in air, land, and sea with multiple user-controlled vehicles.
• Unconventional forces, among other things, are able to capture light vehicles from the conventional forces and build tunnels.
• Choose role loadouts featuring multiple weapons, including flamethrower and booby traps.
• Choose and utilize deployable objects to your advantage on the battlefield.
• Support your fight with logistics, including sling loading of resources and vehicles via helicopter.
• As commander you play a crucial role in planning and coordinating a winning battle. For this you will have many tools available: give orders to your squad leaders, issue Napalm or artillery strikes on targets, approve requests and more.
• Commanders, squad leaders and fireteams communicate and coordinate via in-game VoIP and other tools.
There will be maps featuring 4km², 16km² and 32km²
We hope you stand by us as we continue to develop this game, please feel free to ask questions and such but at this early stage some of these questions may not be able to be answered as we don't want to give false promises.