Depende do que vc espera dele. Ele é um bom space sim tecnicamente e graficamente falando. Ele tem em teoria tudo o que os simuladores espaciais possuem, comercio, mineração, bounty hunter e missões. O problema é que ele tem uma certa curva inicial de aprendizado que muita gente desiste logo no inicio e não evolue dentro do jogo.
Tem o modo solo que é o single player que vc se refere, mas sem historia a seguir ou algo que te pegue pela mão. Voce vai ter de se dar o motivo para continuar jogando.
Muitas coisas vc vai aprender/usar fora do jogo na internet. E no curto/medio prazo enquanto aprende as mecanicas deles e vai querendo trocar de nave, ele te prende, mas a medio/longo prazo ele deixa a desejar, na minha opinião porque acaba se tornando chato e repetitivo. Mas se o preço estiver bom vai te entreter por muita horas só no aspecto visual e tecnico do gameplay.
Saiu mais algumas pequenas informações do Odyssey. Essas informações a conta gotas desanima. As vezes da impressão que vai ser legal e ai em outras ja desanima, porque não são exatamente claros e mais confundem do que esclarecem.(sem vida animal nos planetas)
Uma coisa boa é que todos os planetas vão receber melhoras nas suas superficies.
Greetings Commanders! As you will have seen from the events today (and heard if you tuned into our livestream) GalNet and wider narrative content is being reintroduced to Elite Dangerous. While this has been away for a little while, the community and development teams have been constantly...
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I've heard the term Organics used in relation to Odyssey - does this mean we'll see life beyond just plants?
The thin atmospheres we're unlocking in Elite Dangerous: Odyssey are inhospitable environments, incapable of supporting human or typical animal life. That being said the array of organics discoverable in-game extends beyond traditional plant life or 'flora'. Some of the organics found are more fungal or chemosynthetic bacterial in nature, and others would sit well outside of any earth classification system - these could, in scientific terms, be considered fauna, but not in the traditional sense of the word and we want to be clear on what to expect in game based around the thin atmospheres that will be unlocked. In summary we use the term organics because this is a more representative and accurate term for what commanders may discover.
How many different Organics are present in Odyssey?
There will be a huge variety of organics available to discover in Odyssey with a large number of core species and further variants and subspecies planned for day one. The generation of these will take into account numerous factors including the compositional make-up of the planet and atmosphere, along with their geographical placement on that body.
Will Odyssey’s planetary improvements be applied to existing land-able planets without atmospheres?
Yes! The improvements to Odyssey’s planetary tech will be applied to our entire galaxy simulation so planets without an atmosphere will be more breathtaking than ever.
Will atmospheres be breathable in Odyssey?
The thin atmospheres you encounter in Odyssey won’t be breathable by humans so you’ll have to carefully manage your suit and air supply to ensure your survival - more on this to come.
I noticed there are different suits shown in the dev diary - are these available to all commanders?
Yes - these are just a couple of the designs that will be available to all commanders, regardless of body type – we just chose to show commanders with different loadouts.
How many types of suits will there be?
While we can’t share an exact number just yet we can confirm there will be a variety of suits in Elite Dangerous: Odyssey. Their differences will extend beyond cosmetic changes with different suits specialised for different gameplay activities.
Will the suits have a flash light?
All suits come equipped with a flash light for exploration - more on this later.