Ta liso e leve como se pode observar neste vídeo
[video=youtube;OPshgGUxd6g]https://www.youtube.com/watch?v=OPshgGUxd6g[/video]
Video memory slider: shows you how much video memory is being used in MB.
Ignore suggested limits option: game detects your setup automatically, but you can push your system further if you like.
Options for screen type, aspect ratio and refresh rate.
DirectX Version Output monitor: 1-3
Anti-aliasing: FXAA, MSAA and Nvidia TXAA supported.
Pause game on focus loss.
Scaling bars for population density, population variety and distance scaling.
Texture quality: normal to very high.
Shader quality: normal to very high.
Shadow quality: normal to very high.
Reflection quality: normal to very high.
Reflection MSAA
Water quality: normal to very high.
Particles quality: normal to very high.
Grass quality: normal to very high.
Soft shadows options: softer, softest, AMD CHS, Nvidia PCSS
Post FX options: up to ultra.
Motion blur strength: scaling bar.
In-game depth of field effects: on/off.
Anisotropic filtering: up to x16 .
Ambient occlusion options.
Tesellation options.
Advanced graphics
Long shadows: on/off.
High resolution shadows: on/off.
High detail streaming while flying: on/off.
Extended distance scaling bar.
Extended shadow distance bar.
Vou ajeitando o tópico com benchs e etc.
Mais vídeos:
[video=youtube;ckkkgzKKpLg]https://www.youtube.com/watch?v=ckkkgzKKpLg[/video] [video=youtube;D_vi968KQng]https://www.youtube.com/watch?v=D39Vs2PFJws [video=youtube;D_vi968KQng]https://www.youtube.com/watch?v=D_vi968KQng[/video]
[/video] [video=youtube;k3cPMPUuPwU]https://www.youtube.com/watch?v=k3cPMPUuPwU[/video] [video=youtube;HUEYJS799dI]https://www.youtube.com/watch?v=HUEYJS799dI[/video]
http://www.guru3d.com/articles-pages/gta-v-pc-graphics-performance-review,1.htmlMatéria da Guru3D sobre performance:
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