Não man, isso que to falando é bug, estava como "confirmado" na lista deles.
O LOD quebra dependendo do angulo e descarrega tudo e fica tudo borrado, as árvores ficam parecendo umas bolas pintadas com tinta guache.
Acabou de sair o novo hotfix, tem um item que talvez seja o fix para isso, mas não testei ainda pra ver
Hi everyone. Today we have another round of gameplay fixes for you, and as Mariina mentioned in the CO Word of the Week, this is the last of the weekly patches. Going forward we are working on bigger fixes, which of course take longer. CO Word of...
forum.paradoxplaza.com
Bug fixes & improvements:
- Reduced occurrences of texture resolution dropping
- Fixed case where in-game would appear black when playing offline
- Fixed undesired clothing variations
- Fixed "Garbage Pilling Up" warning notification icon not being removed after garbage is collected
- Fixed citizen model changing when characters go in/out of buildings
- Increased citizen preference to park cars on building lots vs roadside
- Fixed multiple pathfinding bugs and general improvements
- Improved calculation accuracy for fitting pickups on parking lots
- Fixed bug resetting line visibility when changing the Transport Overview Panel tab or transport type
- Fixed flaws and optimized air pollution, especially on the Tampere map
- Added "Under Construction" section and progress bar for spawnables SIP (Selected Info Panel)
- Hid other SIP sections until building construction is completed
- Added button to toggle visibility for whole list of lines at once
- Balanced parking buildings' construction and upkeep costs, electricity and water consumption, garbage accumulation, XP rewards and workplaces
- Increased service coverage range and capacity of the Elementary School, Medical Clinic, Hospital, Fire House, Fire Station, Police Station and Police Headquarters
- Balanced processing and sewage capacity of Wastewater treatment plant Extra Processing Unit
- Fixed coverage not shown fully green when placing Police station
- Tweaked terrain cliff texture tiling and detail texture values
- Fixed padding issues in the main menu
- Fixed Japanese UI layout issues
- Updated credits
Edit:
Recomendo vocês reverem todos os serviços depois desse ultimo update pois eles arrumaram bastante o range de alcance deles, que realmente estava ridiculo.
Consegui deletar várias coisas e outras mover para bem mais longe - na hora que vc clica para mover algo vai dar pra ver o indicativo da cobertura pela cor das estradas de novo, usei isso para detectar o que podia mover para mais longe e depois deletar os que nao precisavam mais.
Ficou BEM melhor agora, um exemplo é que como já tinha colocado um hospital central, deu pra deletar as clínicas que tinha na cidade tbm.
Policia e bombeiros deletei tbm e movi alguns pra bem mais longe, idem pra escolas.