[TÓPICO OFICIAL] Forza Motorsport



O vídeo como prometido sobre o fix, eu separei alguma partes do vídeo e é nítido a diferença de reflexo com esse fix que encontrei.
Todas as informações se encontram na descrição do vídeo.

Pelo visto resolveu aquele filtro cinzento, mas pelo proprio video ai o retrovisor segue com um Ghosting ridiculo.
Vou testar depois.
 
COMENTARIO DELETADO
 
Eu to com 4830 de habilidade e nível A, mesmo assim continuo encontrando esses zé b**&&* por aí.

Acho que mais uma corrida limpa eu subo pro S.

Tem uns tanço que a gente vai ultrapassar e dá ódio... eu boto lado a lado com o cara na reta e ele começa a te jogar pra cima do mato.

Não penso 2 vezes, ligo o f****, deixo passar e na curva seguinte dou no meio deles. É assim que se educa essa turminha imbecíl que não sabe jogar um simples jogo de corrida.
foi tu entao, fui passar por fora na curva, voce ficou puto pelo baile, e me jogou pra fora da pista, sacanagem, ate salvei o replay
 
A Turn10 deveria fazer o favor de deixar a série Motorsport nas mãos da Playground tbm, assim como é a série Horizon, e dar só suporte, nunca vi um jogo tão cagado como esse.
 
Fiz o glitch de lvl + grana, me julgem.

To prestige 1 lvl +100 com 20kk de grana. :br:
 
aaaaa

Ficou realmente melhor? As vezes eu acho que é um placebo kkkkkkkk

Tirou o embaçado e o RT tá bem melhor. Hoje cedo tive uns pop in, joguei e quando saí do jogo, tinha outro jogo aberto, kkkkkkk. O The Crew Motorfest lá...
 
Tenho um G15 com a 4050, quando estou jogando, do nada a pista fica invisível e várias partes gráficas somem. Já fiz de td em relação a config e nada muda. Alguém com o msm problema?
--- Post duplo é unido automaticamente: ---

Aqui estou sofrendo MUITO com o bug dos gráficos onde boa parte da pista e outras coisas em volta dela não carrega. Já reiniciei várias vezes a mesma corrida, no treino já fiquei parado onde acontece o bug e a coisa não carrega, a cada volta é um lugar diferente sem carregar os gráficos.
Estou passando pelo msm porblema, conseguiu alguma melhora?
 
Última edição:
Tenho um G15 com a 4050, quando estou jogando, do nada a pista fica invisível e várias partes gráficas somem. Já fiz de td em relação a config e nada muda. Alguém com o msm problema?
--- Post duplo é unido automaticamente: ---


Estou passando pelo msm porblema, conseguiu alguma melhora?

Ta instalado em HD ou SSD?

Outra coisa, quanto de Vram tem a 4050. Esses são dois problemas que acontecem. Carregamento de textura, ou falta de VRAM
 
Ta instalado em HD ou SSD?

Outra coisa, quanto de Vram tem a 4050. Esses são dois problemas que acontecem. Carregamento de textura, ou falta de VRAM
Está no M2 que vem com o G15.
Tem 6GB, enquanto o jogo n da esse problema, vai de boas rodando a 60 fps, qnd o problema acontece buga td.
 


O vídeo como prometido sobre o fix, eu separei alguma partes do vídeo e é nítido a diferença de reflexo com esse fix que encontrei.
Todas as informações se encontram na descrição do vídeo.

Que top.

E o desempenho, afetou muito?
 
Está no M2 que vem com o G15.
Tem 6GB, enquanto o jogo n da esse problema, vai de boas rodando a 60 fps, qnd o problema acontece buga td.

Então acredito que é o problema que o jogo vai comendo desempenho depois de um tempo aberto.
Aqui na 3070 eu não to com problema gráfico, mas os frames começam a ficar em 30-40. Ai tem que reiniciar o jogo.

Com ctz vão soltar patch pra corrigir isso.
 
Então acredito que é o problema que o jogo vai comendo desempenho depois de um tempo aberto.
Aqui na 3070 eu não to com problema gráfico, mas os frames começam a ficar em 30-40. Ai tem que reiniciar o jogo.

Com ctz vão soltar patch pra corrigir isso.
Deixo o Afterburner rodando e ta sobrando ainda Vram, e o estranho é q msm fz o mux switch na bios acaba rodando tmb c a integrada. Espero q soltem algum patch pq no meio da corrida on line dá esse bug e já era.
 
Tenho um G15 com a 4050, quando estou jogando, do nada a pista fica invisível e várias partes gráficas somem. Já fiz de td em relação a config e nada muda. Alguém com o msm problema?
--- Post duplo é unido automaticamente: ---


Estou passando pelo msm problema, conseguiu alguma melhora?

Aqui estava com esse problema, resolvi desligando o DLAA do DLSS e deixando apenas o DLSS em Qualidade...
 
Aqui estava com esse problema, resolvi desligando o DLAA do DLSS e deixando apenas o DLSS em Qualidade...
Pra mim nao funcionou, deixei tanto o DLSS desligado, ou em qlq modo e sempre da a msm coisa. Alterei na propria config da placa de vídeo achando q poderia ser o vsync, mas não resolveu tmb.
 

Forza Motorsport Update 1.0 Release Notes – October 17, 2023​

Avatar


Forza Support Team
  • 4 minutes ago
  • Updated
Follow
We're working to improve your Forza Motorsport experience. Below you will find a summary of items fixed or improved upon in Update 1.0.

Stability [All Platforms]
General stability improvements with fixes for various crash scenarios.
Fixed a crash that could occur in the Builders Cup Career Mode after upgrading a car and entering Open Practice in the Fox Body Challenge race on Watkins Glen.
Fixed a crash that could occur on Grand Oak Club Circuit during a cinematic when entering Open Practice for the third race of the Builders Cup Intro Series.
Fixed a crash that could occur when entering a Free Play race from the My Cars menu if there were too many cars with custom thumbnail images.
Fixed a crash that could occur upon loading into a Free Play race.

Progression [All Platforms]

Adjusted car part unlock levels to increase player upgrade options at lower car levels. Most car parts should now be unlocked within a single Builders Cup series.
Improvements to ensure Car Affinity manufacturer reward discounts are unlocked when intended – once a player reaches Car Level 50 in a car from the respective brand.

Progression [Xbox Series X|S Only]
Fixed an issue that would cause players to lose gameplay progress if they continued to play Forza Motorsport after a new game update has been released.

Graphics [Xbox Series X|S Only]
Fixed an issue when entering and exiting the video menu in-game resulted in black levels being substantially raised, creating a “washed out” look.

Multiplayer [All Platforms]
Fixed an exploit in Featured Multiplayer where in specific scenarios, a player could post impossible lap times onto the Qualifying leaderboard by entering Qualifying directly from a Practice session.
Resolved an issue where at times incorrect Safety Rating and Driver Skill Ratings were used for matchmaking.
Fixed an issue where control of the car wouldn’t be handed back to the player upon exiting the pits in Featured Multiplayer and beginning a solo race in Free Play.
Fixed an issue that prevented players from downloading and saving another player’s livery while in a Private Multiplayer pre-race.

Livery Editor [All Platforms]
Fixed an issue on the 2016 Ford #66 Ford Racing GT Le Mans while moving a decal around the “Top” or “Hood” of the vehicle while in the Livery Editor which caused decals to appear reflected and offset on the other side of the car.
Fixed an issue on the 2018 Porsche 911 GT2 RS where stripe decals would not correctly line-up between the hood, roof and wing.
Fixed a crash encountered in Apply Decals when importing a Layer Group from a previous Forza game and then attempting to apply a Vinyl Shape.

Tracks [All Platforms]
Updated trackside flag textures on Indianapolis Motor Speedway.
Fixed an issue on Le Mans track layouts where a specific curb would stop LMP cars as if they were colliding with an invisible wall.

Physics [All Platforms]
Improved wet tire wear rates in conditions where track wetness levels are moderate. Wet tires will still wear quickly in dry or semi-dry conditions.

Tuning Setup [All Platforms]
Fixed an issue that prevented players from downloading another player’s custom Tuning Setup while browsing a Leaderboard.

Accessibility [All Platforms]
Fixed an issue where custom key binds for a controller or keyboard would not be saved between game sessions.

Accessibility [Steam Only]
Fixed an issue where the speech-to-text window did not appear when speech-to-text or text-to-speech would be enabled.
Fixed an issue where the speech-to-text or text-to-speech window would persist on-screen for an indefinite duration until the game was relaunched.

Replay [All Platforms]
Improved the visuals of the replay camera shown for the last segment of VIR Grand West.

Cars [All Platforms]
Fixed an issue with the 1956 Jaguar D-Type where cockpit view would appear too low and clip through the driver’s collar.
Fixed an issue with the Alfa Romeo Giuletta Quadrifoglio Verde where the front of the car disappeared after selecting a front bumper visual upgrade.
Fixed an issue where the 2014 Volkswagen Golf R side skirts could not be seen after installing a bodykit.
Fixed an issue with the 1977 Holden Torana where both Street and Sport Roll Cages would be visibly present on the car after installing a Race Roll Cage.
Removed visible graining on the 2021 Lexus LC 500 Race Roll Cage texture.
Fixed an issue with the 2004 Porsche 911 GT3, 1997 Nissan Skyline GT-R V-Spec, 2018 Renault Megane R.S. and 2012 MINI John Cooper Works GP where higher-level Roll Cage would be visible on lower-level upgrades.
Fixed an issue with the 2021 BMW M3 where the RPM displayed on the digital dash would be desynced with the RPM shown on the Forza UI HUD.
Fixed ambient occlusion errors on both the exterior and interior views in the 2016 Cadillac ATS-V and fixed a separate issue of damage geometry clipping when viewing the car from a distance.
Fixed an issue with the 2014 Lamborghini Huracan where no light is cast from the car gauge and dashboard cluster, as well as the headlights, taillights and brake lights. We’ve also fixed ambient occlusion errors on this vehicle.
Updated the mirror texture of the 2018 SUBARU #1 Adrian Flux SUBARU Racing Levorg GT from a repeating pattern to its intended semi-gloss metallic silver texture.
Fixed an issue with the 2020 Chevrolet C8 Corvette Stingray where using the Remove Wing Upgrade left the Stock Wing visible on the car.
Fixed an odd behavior scenario that would occur for players who own the Forza Motorsport Premium Edition or Premium Add-Ons Bundle on both Xbox and Steam and use the same Gamertag on both versions where duplicated DLC cars would result in an error message prompting the player to repurchase the associated DLC.
Fixed an exploit where DLC car duplicates purchased from the Showroom could be used on another account or platform where the DLC has not been purchased.
 

Forza Motorsport Update 1.0 Release Notes – October 17, 2023​

Avatar


Forza Support Team
  • 4 minutes ago
  • Updated
Follow
We're working to improve your Forza Motorsport experience. Below you will find a summary of items fixed or improved upon in Update 1.0.

Stability [All Platforms]
General stability improvements with fixes for various crash scenarios.
Fixed a crash that could occur in the Builders Cup Career Mode after upgrading a car and entering Open Practice in the Fox Body Challenge race on Watkins Glen.
Fixed a crash that could occur on Grand Oak Club Circuit during a cinematic when entering Open Practice for the third race of the Builders Cup Intro Series.
Fixed a crash that could occur when entering a Free Play race from the My Cars menu if there were too many cars with custom thumbnail images.
Fixed a crash that could occur upon loading into a Free Play race.

Progression [All Platforms]

Adjusted car part unlock levels to increase player upgrade options at lower car levels. Most car parts should now be unlocked within a single Builders Cup series.
Improvements to ensure Car Affinity manufacturer reward discounts are unlocked when intended – once a player reaches Car Level 50 in a car from the respective brand.

Progression [Xbox Series X|S Only]
Fixed an issue that would cause players to lose gameplay progress if they continued to play Forza Motorsport after a new game update has been released.

Graphics [Xbox Series X|S Only]
Fixed an issue when entering and exiting the video menu in-game resulted in black levels being substantially raised, creating a “washed out” look.

Multiplayer [All Platforms]
Fixed an exploit in Featured Multiplayer where in specific scenarios, a player could post impossible lap times onto the Qualifying leaderboard by entering Qualifying directly from a Practice session.
Resolved an issue where at times incorrect Safety Rating and Driver Skill Ratings were used for matchmaking.
Fixed an issue where control of the car wouldn’t be handed back to the player upon exiting the pits in Featured Multiplayer and beginning a solo race in Free Play.
Fixed an issue that prevented players from downloading and saving another player’s livery while in a Private Multiplayer pre-race.

Livery Editor [All Platforms]
Fixed an issue on the 2016 Ford #66 Ford Racing GT Le Mans while moving a decal around the “Top” or “Hood” of the vehicle while in the Livery Editor which caused decals to appear reflected and offset on the other side of the car.
Fixed an issue on the 2018 Porsche 911 GT2 RS where stripe decals would not correctly line-up between the hood, roof and wing.
Fixed a crash encountered in Apply Decals when importing a Layer Group from a previous Forza game and then attempting to apply a Vinyl Shape.

Tracks [All Platforms]
Updated trackside flag textures on Indianapolis Motor Speedway.
Fixed an issue on Le Mans track layouts where a specific curb would stop LMP cars as if they were colliding with an invisible wall.

Physics [All Platforms]
Improved wet tire wear rates in conditions where track wetness levels are moderate. Wet tires will still wear quickly in dry or semi-dry conditions.

Tuning Setup [All Platforms]
Fixed an issue that prevented players from downloading another player’s custom Tuning Setup while browsing a Leaderboard.

Accessibility [All Platforms]
Fixed an issue where custom key binds for a controller or keyboard would not be saved between game sessions.

Accessibility [Steam Only]
Fixed an issue where the speech-to-text window did not appear when speech-to-text or text-to-speech would be enabled.
Fixed an issue where the speech-to-text or text-to-speech window would persist on-screen for an indefinite duration until the game was relaunched.

Replay [All Platforms]
Improved the visuals of the replay camera shown for the last segment of VIR Grand West.

Cars [All Platforms]
Fixed an issue with the 1956 Jaguar D-Type where cockpit view would appear too low and clip through the driver’s collar.
Fixed an issue with the Alfa Romeo Giuletta Quadrifoglio Verde where the front of the car disappeared after selecting a front bumper visual upgrade.
Fixed an issue where the 2014 Volkswagen Golf R side skirts could not be seen after installing a bodykit.
Fixed an issue with the 1977 Holden Torana where both Street and Sport Roll Cages would be visibly present on the car after installing a Race Roll Cage.
Removed visible graining on the 2021 Lexus LC 500 Race Roll Cage texture.
Fixed an issue with the 2004 Porsche 911 GT3, 1997 Nissan Skyline GT-R V-Spec, 2018 Renault Megane R.S. and 2012 MINI John Cooper Works GP where higher-level Roll Cage would be visible on lower-level upgrades.
Fixed an issue with the 2021 BMW M3 where the RPM displayed on the digital dash would be desynced with the RPM shown on the Forza UI HUD.
Fixed ambient occlusion errors on both the exterior and interior views in the 2016 Cadillac ATS-V and fixed a separate issue of damage geometry clipping when viewing the car from a distance.
Fixed an issue with the 2014 Lamborghini Huracan where no light is cast from the car gauge and dashboard cluster, as well as the headlights, taillights and brake lights. We’ve also fixed ambient occlusion errors on this vehicle.
Updated the mirror texture of the 2018 SUBARU #1 Adrian Flux SUBARU Racing Levorg GT from a repeating pattern to its intended semi-gloss metallic silver texture.
Fixed an issue with the 2020 Chevrolet C8 Corvette Stingray where using the Remove Wing Upgrade left the Stock Wing visible on the car.
Fixed an odd behavior scenario that would occur for players who own the Forza Motorsport Premium Edition or Premium Add-Ons Bundle on both Xbox and Steam and use the same Gamertag on both versions where duplicated DLC cars would result in an error message prompting the player to repurchase the associated DLC.
Fixed an exploit where DLC car duplicates purchased from the Showroom could be used on another account or platform where the DLC has not been purchased.


será q resolveram o ódio do jogo pelo zen3? ahaha
 


O vídeo como prometido sobre o fix, eu separei alguma partes do vídeo e é nítido a diferença de reflexo com esse fix que encontrei.
Todas as informações se encontram na descrição do vídeo.

O que vc recomendaria usa pra quem usa high ou mid/high? Pelo que você disse parecem ter ajustes que beneficiariam esse tipo de config também.
 
Última edição:

Forza Motorsport Update 1.0 Release Notes – October 17, 2023​

Avatar


Forza Support Team
  • 4 minutes ago
  • Updated
Follow
We're working to improve your Forza Motorsport experience. Below you will find a summary of items fixed or improved upon in Update 1.0.

Stability [All Platforms]
General stability improvements with fixes for various crash scenarios.
Fixed a crash that could occur in the Builders Cup Career Mode after upgrading a car and entering Open Practice in the Fox Body Challenge race on Watkins Glen.
Fixed a crash that could occur on Grand Oak Club Circuit during a cinematic when entering Open Practice for the third race of the Builders Cup Intro Series.
Fixed a crash that could occur when entering a Free Play race from the My Cars menu if there were too many cars with custom thumbnail images.
Fixed a crash that could occur upon loading into a Free Play race.

Progression [All Platforms]

Adjusted car part unlock levels to increase player upgrade options at lower car levels. Most car parts should now be unlocked within a single Builders Cup series.
Improvements to ensure Car Affinity manufacturer reward discounts are unlocked when intended – once a player reaches Car Level 50 in a car from the respective brand.

Progression [Xbox Series X|S Only]
Fixed an issue that would cause players to lose gameplay progress if they continued to play Forza Motorsport after a new game update has been released.

Graphics [Xbox Series X|S Only]
Fixed an issue when entering and exiting the video menu in-game resulted in black levels being substantially raised, creating a “washed out” look.

Multiplayer [All Platforms]
Fixed an exploit in Featured Multiplayer where in specific scenarios, a player could post impossible lap times onto the Qualifying leaderboard by entering Qualifying directly from a Practice session.
Resolved an issue where at times incorrect Safety Rating and Driver Skill Ratings were used for matchmaking.
Fixed an issue where control of the car wouldn’t be handed back to the player upon exiting the pits in Featured Multiplayer and beginning a solo race in Free Play.
Fixed an issue that prevented players from downloading and saving another player’s livery while in a Private Multiplayer pre-race.

Livery Editor [All Platforms]
Fixed an issue on the 2016 Ford #66 Ford Racing GT Le Mans while moving a decal around the “Top” or “Hood” of the vehicle while in the Livery Editor which caused decals to appear reflected and offset on the other side of the car.
Fixed an issue on the 2018 Porsche 911 GT2 RS where stripe decals would not correctly line-up between the hood, roof and wing.
Fixed a crash encountered in Apply Decals when importing a Layer Group from a previous Forza game and then attempting to apply a Vinyl Shape.

Tracks [All Platforms]
Updated trackside flag textures on Indianapolis Motor Speedway.
Fixed an issue on Le Mans track layouts where a specific curb would stop LMP cars as if they were colliding with an invisible wall.

Physics [All Platforms]
Improved wet tire wear rates in conditions where track wetness levels are moderate. Wet tires will still wear quickly in dry or semi-dry conditions.

Tuning Setup [All Platforms]
Fixed an issue that prevented players from downloading another player’s custom Tuning Setup while browsing a Leaderboard.

Accessibility [All Platforms]
Fixed an issue where custom key binds for a controller or keyboard would not be saved between game sessions.

Accessibility [Steam Only]
Fixed an issue where the speech-to-text window did not appear when speech-to-text or text-to-speech would be enabled.
Fixed an issue where the speech-to-text or text-to-speech window would persist on-screen for an indefinite duration until the game was relaunched.

Replay [All Platforms]
Improved the visuals of the replay camera shown for the last segment of VIR Grand West.

Cars [All Platforms]
Fixed an issue with the 1956 Jaguar D-Type where cockpit view would appear too low and clip through the driver’s collar.
Fixed an issue with the Alfa Romeo Giuletta Quadrifoglio Verde where the front of the car disappeared after selecting a front bumper visual upgrade.
Fixed an issue where the 2014 Volkswagen Golf R side skirts could not be seen after installing a bodykit.
Fixed an issue with the 1977 Holden Torana where both Street and Sport Roll Cages would be visibly present on the car after installing a Race Roll Cage.
Removed visible graining on the 2021 Lexus LC 500 Race Roll Cage texture.
Fixed an issue with the 2004 Porsche 911 GT3, 1997 Nissan Skyline GT-R V-Spec, 2018 Renault Megane R.S. and 2012 MINI John Cooper Works GP where higher-level Roll Cage would be visible on lower-level upgrades.
Fixed an issue with the 2021 BMW M3 where the RPM displayed on the digital dash would be desynced with the RPM shown on the Forza UI HUD.
Fixed ambient occlusion errors on both the exterior and interior views in the 2016 Cadillac ATS-V and fixed a separate issue of damage geometry clipping when viewing the car from a distance.
Fixed an issue with the 2014 Lamborghini Huracan where no light is cast from the car gauge and dashboard cluster, as well as the headlights, taillights and brake lights. We’ve also fixed ambient occlusion errors on this vehicle.
Updated the mirror texture of the 2018 SUBARU #1 Adrian Flux SUBARU Racing Levorg GT from a repeating pattern to its intended semi-gloss metallic silver texture.
Fixed an issue with the 2020 Chevrolet C8 Corvette Stingray where using the Remove Wing Upgrade left the Stock Wing visible on the car.
Fixed an odd behavior scenario that would occur for players who own the Forza Motorsport Premium Edition or Premium Add-Ons Bundle on both Xbox and Steam and use the same Gamertag on both versions where duplicated DLC cars would result in an error message prompting the player to repurchase the associated DLC.
Fixed an exploit where DLC car duplicates purchased from the Showroom could be used on another account or platform where the DLC has not been purchased.

Até que lançaram rápido o primeiro fix.

Com essa quantidade imensa de bugs, fica parecendo que os caras não testaram o jogo "à exaustão" e comprova que o jogo foi feito às pressas.

Espero que corrija logo o bug de um carro ficar entrando dentro do outro no modo online enquanto tá no pit. Dá raiva ver 300 carros se fundindo pqp... isso acontecia no Forza 7 com menos frequência, mas agora tá o tempo inteiro.
 
eu só queria um patch com as texturas dos contadores do painel do carro em textura hd nem que fosse, sera que é pedir demais?
 
Até que lançaram rápido o primeiro fix.

Com essa quantidade imensa de bugs, fica parecendo que os caras não testaram o jogo "à exaustão" e comprova que o jogo foi feito às pressas.

Espero que corrija logo o bug de um carro ficar entrando dentro do outro no modo online enquanto tá no pit. Dá raiva ver 300 carros se fundindo pqp... isso acontecia no Forza 7 com menos frequência, mas agora tá o tempo inteiro.
Ficar vendo os carros procriando enquanto esperamos terminar o treino não rola não. Kkk

E eu só queria o bug do replay resolvido mas pelos visto....
 
Até que lançaram rápido o primeiro fix.

Com essa quantidade imensa de bugs, fica parecendo que os caras não testaram o jogo "à exaustão" e comprova que o jogo foi feito às pressas.

Espero que corrija logo o bug de um carro ficar entrando dentro do outro no modo online enquanto tá no pit. Dá raiva ver 300 carros se fundindo pqp... isso acontecia no Forza 7 com menos frequência, mas agora tá o tempo inteiro.
E o replay continua nao funcionando :facepalm:
 

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